bcool
Deity
I agree. The most important point in early game, IMO, should be meeting other teams ASAP. Second is to manage our empire as well as possible without risking the first point.
If meeting other teams is very important, then if we manage our empire well we should be able to research hunting and build several scouts.
The scouts will meet teams faster and/or more reliably than the warriors will.
The scouts can move 2 tiles until barbarian warriors and archers show up, then then can move 1 tile per turn and save a movement point each turn. If they move 1 and reveal a barbarian warrior/archer/bear then they can use their remaining movement point to move to safety. Otherwise they move one per turn.
A scout moving in the above way will much more likely survive to meet several teams then a warrior would. A warrior moves 1 per turn and will stumble into barbarians. Requiring it to heal at the very least.
A scout could also just move 1 every turn even before barbarian warriors and archers show up if we want to be more conservative and would be even more likely to survive to meet several teams.
A scout is also less threatening to other teams I would imagine.