Bug: OOS Error - There was an OOS message when playing a MP game.
Host: Chieftess (modem)
Players: WildFire, theGreyFox, THATinkjar
Steps to Reproduce:
1. Load Civ3 Conquests.
2. Start a Multiplayer game, and use the provided saves. (The saves were using the MPTournament.biq file)
3. At the end of 3550BC, wait for the next turn to start.
Observed Result:
There will be an OOS message. Something is different in one of the save files. I had moved my scout south, towards the marshes before the OOS. I also popped a warrior from a goody hut a few turns before. WildFire and I noted that THATinkjar popped a free settler.
Expected Result:
The OOS message shouldn't occur.
World: Tiny, 60% pangaea, normal, warm, 4 billion years old.
Standard victory conditions.
3550BC and Resynch.SAV
Host: Chieftess (modem)
Players: WildFire, theGreyFox, THATinkjar
Steps to Reproduce:
1. Load Civ3 Conquests.
2. Start a Multiplayer game, and use the provided saves. (The saves were using the MPTournament.biq file)
3. At the end of 3550BC, wait for the next turn to start.
Observed Result:
There will be an OOS message. Something is different in one of the save files. I had moved my scout south, towards the marshes before the OOS. I also popped a warrior from a goody hut a few turns before. WildFire and I noted that THATinkjar popped a free settler.
Expected Result:
The OOS message shouldn't occur.
World: Tiny, 60% pangaea, normal, warm, 4 billion years old.
Standard victory conditions.
3550BC and Resynch.SAV