Turn 11: 3500 B.C.

Shouldn't there just be an official build Q determined in the SF Governor's thread? It looks like the turn players decide what's best for our civillization NOFI
 
Why not create a warrior? This should be deicided in the polls.
 
At the time, there were 8 shields in the box towards the settler and we are pumping 5 more each turn into the box. The settler would be completed in 5 turns, but the city will not grow for 10, effectively wasting 25 shields of production before the settler would be recruited. So, what should we produce instead?

All total, by the time we grow to size 3, we will have contributed 58 shields to the production box (10 turns x 5 shields per turn + 8 shields already inside). The settler will account for 30 of those shields, leaving 28 shields for other items.

Of course, we could produce 3 warriors or a warrior and a barracks or we could scrap the settler and build a granary by the time we grow. If, however, we are to take advantage of the warrior-swordsmen rush strategy, we will need lots of warriors and at least one barracks. Conveniently, we can produce one barracks and one warrior with essentially the remaining shields from our total.

Building the warrior first would have allowed us to have another scout roaming around, but as it seems that we are somewhat bordered by water on two sides, we should have sufficient scouts for the immediate future. Building the barracks first will allow all future warriors produced to emerge as veteran units, which is nice. ;)

This was essentially the conversation that took place during the chat and it seems to be the logical choice. Of course, my logic is often fuzzy. :confused:

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T-minus 8 and counting...
 
Looks like a no brainer to me. A barracks, then a Settler, then a Warrior. We should definitely not trip the goody hut without SF being protected in some way. If it has Barbs in it we will lose some gold or production or both. I also think the next city should go on "C" (one tile SW of the furs) to grab the coastline. We will lose one tile to SF, but grab the graaslands.
 
Originally posted by Plux
Shouldn't there just be an official build Q determined in the SF Governor's thread? It looks like the turn players decide what's best for our civillization NOFI

The settler was a mistake, if we should have continued producing it, we would have lost quite a hefty ammount of shields. Right now, I prefer the populace to create the build queue via discussions here and in the t/c and polls, since this early part of the game is crucial and will begin to define our civilatory path, once we really start moving Shen Ling away from the warrior-warrior-settler production path and build a settler production center (second or third city), then governor build queues will most definetly become more rigurious.

EA
 
/me gets it now.
 
We should send Oct.'s Guard into Sacred Forest in case Barbs pop out of that hut.
 
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