Thunder Falls: FP -> horse
Zoi: settler -> horse
Ryttyla: pike -> pike
Khazad: MDI -> walls
Savannah: Aquaduct -> horse
Kamina: rax -> horse
adjust Borodino to be at 15 spt. Chrys to 3pt, Duck Pond to 4 spt, Cheetah to 8 spt (switched to MDI), Charnel to 12 spt (switched to Aqua, due in 1), Khazad to Aquaduct 13 spt , unlucky harbor to 6spt, Coba to 2 spt, Uxmal to 2 spt, Provopolis to 2spt, ake to 3 spt,
CoMa orderd Klixus' scientist to hill but that causes unhappyness, so he moves to grassland.
Magnopolii can't use Iron mountain as Chrys is using it. Uses hill instead for 2 spt.
Set Zoi to growth. It delays building of horse by 1 turn, but increases production very soon.
Uxmal couldn't sustain the scientist, needs to be a clown.
Moved northern horse 1 south. Fortified.
Send fleet home. Renamed Edward - warrior to Edward - MDI. Cancelled the 25 gpt deal with CDZ. Upped science: Mono in 6 @ +6gpt instead of in 7 @ +35 gpt. We should be able to get it in 5, as we are on the border of 5 turns and cities will grow and get more commerce.
Loaded AC's swords and MDI's into ships in KD. Also loaded the settler in a ship.
Fortified lookou JT on the coast. Ordered the other 2 to KD.
Thunderfalls build a AC, send to KD. Settler in Zoi to Charnel. Pike in Ryt to KD.
Issues for the next turn:
What to do with the KD settler ?
KD: aquaduct or walls ?
Savannah: market or units ?
TF: market or units ?
Ryttyla: market or units ?
Do we just produce regular units or build rax in: Or, Cheetahpolis, Emp.
What to do with Zoi - if settlers or workers then it would benefit from a granary, If for units it would benefit from rax and aquaduct.
1 thing I'd like to share with you; we are number 1 in MFG goods (shields) !!
Zoi: settler -> horse
Ryttyla: pike -> pike
Khazad: MDI -> walls
Savannah: Aquaduct -> horse
Kamina: rax -> horse
adjust Borodino to be at 15 spt. Chrys to 3pt, Duck Pond to 4 spt, Cheetah to 8 spt (switched to MDI), Charnel to 12 spt (switched to Aqua, due in 1), Khazad to Aquaduct 13 spt , unlucky harbor to 6spt, Coba to 2 spt, Uxmal to 2 spt, Provopolis to 2spt, ake to 3 spt,
CoMa orderd Klixus' scientist to hill but that causes unhappyness, so he moves to grassland.
Magnopolii can't use Iron mountain as Chrys is using it. Uses hill instead for 2 spt.
Set Zoi to growth. It delays building of horse by 1 turn, but increases production very soon.
Uxmal couldn't sustain the scientist, needs to be a clown.
Moved northern horse 1 south. Fortified.
Send fleet home. Renamed Edward - warrior to Edward - MDI. Cancelled the 25 gpt deal with CDZ. Upped science: Mono in 6 @ +6gpt instead of in 7 @ +35 gpt. We should be able to get it in 5, as we are on the border of 5 turns and cities will grow and get more commerce.
Loaded AC's swords and MDI's into ships in KD. Also loaded the settler in a ship.
Fortified lookou JT on the coast. Ordered the other 2 to KD.
Thunderfalls build a AC, send to KD. Settler in Zoi to Charnel. Pike in Ryt to KD.
Issues for the next turn:
What to do with the KD settler ?
KD: aquaduct or walls ?
Savannah: market or units ?
TF: market or units ?
Ryttyla: market or units ?
Do we just produce regular units or build rax in: Or, Cheetahpolis, Emp.
What to do with Zoi - if settlers or workers then it would benefit from a granary, If for units it would benefit from rax and aquaduct.
1 thing I'd like to share with you; we are number 1 in MFG goods (shields) !!
