Turn log: Turns 0-50

Moved warrior East and showed up next to a Lion!
Started worker mining hills
Bear spotted on spot marked X
Another bear has appeard in the south
 

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Our Warrior took a big hit - down to 0.2 strength. Healing will take 9 turns! Last known position of Bear in the N. marked on Map. In the S. one Bear moved N., the other back into the Forest.
 

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No change to the map. The warrior has healed to 0.4, the workboat and bronze working will be completed in 1 turn. The northern bear near our city has moved out of sight.
 
I'm just starting to appreciate how useful those demographics are so I think we should take a screengrab every turn
 

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Wolf to SW of warrior, should survive attack, but fingers crossed.
Workboat completed. Started on warrior (3 turns to complete)
Mine completed. City grows next turn.
Bronze Working research complete. Copper discovered to the west near warrior (doh!).
Started researching The Wheel.
 

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Warrior killed by wolf! :(

Hooked up clams with workboat, started working the clams with 2nd citizen. Moved worker to plains hill. Pop 3 at end of turn, 3rd citizen working grass hill mine. Bear reappeared near city 3 location.
 
Lion appears near Hazrat-e
Worker starts mining plains hill
 

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No actions taken, no sign of any animals

Mine complete in 3, pop 4 in 2, warrior complete in 1
 

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A Lion has reappeared in the W. and a Bear in the S. Warrior has been built - started building another.
 

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Moved warrior N. Mine completed. Population increase to size 4- new citizen working mine. Changed production to settler. The Wheel complete in 1 turn.
 
Moved warrior NW
Moved worker to forest W of Hazrat-e
Finished TW started Hunting
Nothing in turn log
 

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Moved Warrior N. Started chopping forest. Nothing in Event Log.
 

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Moved warrior NE. No sign of animals. Hunting in two turns. Nothing in event log.
 
Moved warrior NW towards grassy knoll.
No animals visible.
Chop complete, settler ready in 2 turns.
Hunting complete in 1 turn.
Nothing new in turn log.
 
Moved the warrior onto the grassy knoll.
Moved worker on the corn and started a road.
Hunting complete, started Animal Husbandry.
No sign of any animals.
 
Moved warrior SW.
Worker completed road on corn.
Settler complete, resumed warrior (finished next turn).
No sign of animals.
Nothing in the turn log.
Animal Husbandry in 6 turns.
 
Moved warrior SW.
Worker moved NW to road to new 2nd city along same riverbank
Settler moved north along road, can move to settlement location next turn, resumed warrior (finished next turn).
No sign of animals.
Hazrah - I is 1 turn from warrior and 5 turns from growing size 5. Can grow to size six with garrison inside it.
Nothing in the turn log.
Animal Husbandry in 6 turns
Converted to Slavery Civic, per orders (Kaleb).
 

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Moved Warrior S.
Moved Settler NW to city location.
Messed up!!! Forgot to move the worker before he completed the Road so now wheat and gold both delayed two turns! :wallbash:

Warrior completed, started another warrior.
No animals visible, nothing in turn log.
 
Moves

Moved Warrior W north by the range per vote
Moved Warrior onto the hill west of the river, NE by the bear per vote.
Producing working boat in capital, per plan

Observations


Bear observed 2 tiles SW of our southern warrior

Intelligence

Saturn increased the population of their capital to 4.
Two civilizations, us included, got 2 cities.
 

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Moves

Moved Warrior SW north by the range per vote
Moved Warrior SW per vote, as bear disappeared.
Moved Warrior SW out of capital as back up to the other warrior, but can return to capital next turn to maintain order.
Moved Worker to Wheat, started to farm, per plan

Observations

Bear disappeared again

Intelligence

We are shared 2nd in military size. Most likely, we share the first rank with Cavaleiros in total
 

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