Turn log: Turns 0-50

TBC

(whipped Oskemen, Pavlodar, Shymkent)

NB for T103 Cav complete Hanging Gardens!
 

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Turn 105

Military
Sword > W,NW
Trireme > SE,NE
Spy > onto NE hill with Axe

Civilian
Settler > founds Taraz
Workers S of Taraz > chop
Worker on FP > forest NW of Taraz
Worker by Aktau > completes cottage
Missionary > onto Oskemen

Cities
Atyrau > whip Spear
Shymkent > start Catapult
Oskemen > start Forge
Taraz > Granary
Pavlodar > Archer
Aktau > 2 pop whip Forge
Hazrat-e > Trireme

Intelligence
Cav complete Hanging Gardens
 

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Turn 106

Military
Sword > NW,NW
Trireme > N,N
Spy > NE
Catapult > NW to forest
Axe on hill > SW to city
New Spear > NE,NE
Old Spear > to Haz

Civilian
Workers by Taraz > chopping
Worker by Haz > N, cottage
Worker by Aktau > N to forest (for chop>irrigate)
Missionary > onto Taraz

Cities
Atyrau > chop into Forge (after end turn turn to Cat)
Pavlodar > Archer completed (aet Spy??)
Aktau > overflow into HA (aet to Stable, grows again in 1 turn)
Hazrat-e > grows, working mine

Intelligence
:science: Saturn tech Calendar and share it with SANCTA
 

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TBC later on

NB: trade route with MS established!
 

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Military
Sword > NW,NW
Trireme1 > NE,SW (nothing spotted)
Trireme2 > SE,NE
Spy > NE
New Spear > NE,NW

Civilian
Worker by Taraz > finished road
Other worker by Taraz > SE, road 1 turn
Worker by Shymkent > NE, cottage 1 turn

Cities
Atyrau > 2 pop whip Stable
Hazrat-e > starts Galley
 

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Military
Sword > F
Axe in Taraz > NW
Trireme1 > NE,NE (barb warrior spotted)
Trireme2 > N,N
Spy > NE
New Spear > NW,NW

Civilian
Worker by Atyrau > start road on fur
Workers by Shymkent > all finish cottage

Trade
Ivory exchanged for Gold with MS
70:gold: received from MS

Cities
Haz switches to new cottage
Aktau switched to War Elephant (and completed with chop from worker)
 

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SANCTA move units to the forest West of Zero.

:science: SANCTA tech Polytheism :confused:

I moved our 1st Trireme north to see what was behind Phoenix and spotted a barb warrior. That's now been killed by an Axe, so they were hiding a unit(s) behind the city like I thought.

Zero has 2 Axes, 2 Chariots and a Spear for protection.

Total Visible SANCTA army:
5 Axes
2 Spears
2 Chariots
plus we know of one more Chariot (with Medic).

Finally, SANCTA's soldier value went up 5000 this turn
 

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Screenshots taken post SANCTA turn

Military
Axe on forest > upgrade to Mace
2nd Axe in Taraz > NW
Trireme1 > NE,NW (MS worboat spotted)
Trireme2 > N,N
Spy > NE
WE > NW,NW

Civilian
Worker by Taraz > finishes chop
Workers by Shymkent > 1 towards fur, 1 to chop 1 turn by Oskemen, 1 W to cottage FP
Worker by Haz > to 1NE of Aktau cottage 1 turn

Trade
Another 70 received from MS

Cities
Haz switches to Forge
Aktau > finishes HA
Atyrau > 2 pop whip Catapult
Oskemen > 2 pop whip Mace
Pavlodar > 1 pop whip Catapult

Intelligence
:science: SANCTA tech Aesthetics and give Polytheism to Saturn
:science: Saturn tech Construction
SANCTA build Trireme in Phoenix
 

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T111
Screenshots taken pre SANCTA turn

Military
New units move to front
Spear > kills Chariot (1.4:strength:)
Mace > moves to Spear
Rest of stack > moves to Taraz
Trireme1 > NE,NW (MS worboat spotted)
Trireme2 > blockade
Spy > SW
Upgrade 1 Axe and 1 Sword to Maces

Civilian
Worker by Taraz > farm grassland S of Taraz
Worker by Osk > finish chop (completes Mace)
Worker by Haz > to 1NE of Aktau cottage 1 turn

Trade
Another 131:gold: received from Cav

Cities
Haz > switches to Statue of Zeus (grows and works both mines)
Aktau > switches to HA
Atyrau > continues Forge
Oskemen > finishes Mace
Pavlodar > starts Catapult
Shymkent > whips Catapult (remove gold and then grows back pop to work gold)

Intelligence
TBC

(nb Saturn got Construction last turn! so SANCTA will get it this turn)
 

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Update on SANCTA's turn:

The big news is that SANCTA and Saturn have traded Construction and Aesthetics together and SANCTA's has teched Literature this turn too.

According to our espionage their are 2 turns away from Music :eek:

grr

According to the trade screen Saturn are generating 96:gold:/turn
 

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T112
Screenshots taken pre SANCTA turn

Military
New units move to front
Spear > takes C1 back to Taraz
3 Mace > moves to 1W of Taraz
Trireme1 > S
Trireme2 > SW,SW
Spy > NW
Upgrade last Axe to Mace (all units upgraded)

Civilian
Worker by Taraz > stop farming, onto Taraz
Worker by Osk > move to Taraz
Workers by Aktau > finish farm
Worker by Atyrau > starts camp on fur

Trade
63:gold: received from MS

Cities
Aktau > whips HA (overflow into Jew temple)
Oskemen > starts Mace
Shymkent > starts new catapult
 

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:science: SANCTA have teched Music!

No new military.

Their Trireme gets very lucky and kills one of our Triremes for only 0.4 lost health :mad:
 

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ended turn. got Feudalism from MS and maps from Cav.

will post lots of screenies tomorrow

advanced military and finished Chariot in Aktau (had just enough)

will just post this for now
 

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These are screenshots of Cav's and MS's lands
 

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NB: Aktau is at happy cap and recovers 1 happy in (from whipping) in 4 turns.

We'll cancel our gifting of Gold to Team Cav in 3 turns.
 

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Turn done at last.

C2 given to HA, C1 to front Mace.

1pop whip in Oskemen for Mace, 1 pop whip in Aktau for Trireme

NB: we'll trade fur for gems with MS on their turn to sort out happiness issues in Aktau
 

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We've got maps from MS - and they've scouted a lot of SANCTA's lands.

Only 2 SANCTA cities left unnaccounted for and we know where 1 must be from borders (south of IS).
 

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Notes TBC
 

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Statue of Zeus completed!

Next GSci in 9 turns if we run an extra Scientist.
 

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