Note email from Donuts--We landed 38 infantry and a guerilla on MIA. Our military is strong. Now would probably be a good time to send some troops over if you want some action .
And a pm from Killercane--Me neither. Well suffice it to say we landed a bunch of infantry off our west coast right by 2 size 8 cities that they will have to destroy. We seem to have had some troops renamed to KISS Mercenaries who have helped us out over the years, from Kutzov's Krushers to Whomp's Mercs. We just didnt have enough team names CAUSE WE LANDED SO MANY TROOPS ON THEIR ASSES. MIA sucks.
Turn 192:
We get a frigate and infantry this turn. Draft 2 more infantry. Upgrade a galley to galleon. Probe around for boats. Nothing. We will start pillaging their rubber next turn. If Donut could do the other one we'd really set them back.
Bring our galleon home to heal and we will have 3 galleons next turn. Due to size I switch a citizen in the capital to tax guy.
Should we risk our vets or conscripts with a landing?
Conscripts will win 28.16% and lose 55.7% oof the time on most terrain.
They'll lose 41.682% win and lose 31% on mountains. Doesn't seem very good odds. Their odds are much better fortified in towns.
Vets will win 44.88% of the time but only lose 19.9% on grass versus cavs. 52% win on a mountain with only 5.296% loss. It would be nice to have MIA move off that mountain.
I'm not 100% sure we can muster an attack. Thoughts?
And a pm from Killercane--Me neither. Well suffice it to say we landed a bunch of infantry off our west coast right by 2 size 8 cities that they will have to destroy. We seem to have had some troops renamed to KISS Mercenaries who have helped us out over the years, from Kutzov's Krushers to Whomp's Mercs. We just didnt have enough team names CAUSE WE LANDED SO MANY TROOPS ON THEIR ASSES. MIA sucks.
Turn 192:
We get a frigate and infantry this turn. Draft 2 more infantry. Upgrade a galley to galleon. Probe around for boats. Nothing. We will start pillaging their rubber next turn. If Donut could do the other one we'd really set them back.
Bring our galleon home to heal and we will have 3 galleons next turn. Due to size I switch a citizen in the capital to tax guy.
Should we risk our vets or conscripts with a landing?
Conscripts will win 28.16% and lose 55.7% oof the time on most terrain.
They'll lose 41.682% win and lose 31% on mountains. Doesn't seem very good odds. Their odds are much better fortified in towns.
Vets will win 44.88% of the time but only lose 19.9% on grass versus cavs. 52% win on a mountain with only 5.296% loss. It would be nice to have MIA move off that mountain.
I'm not 100% sure we can muster an attack. Thoughts?