Turn 143 - 660AD
Last turn we dumped our overflow beakers into Horseback Riding. I decide to leave research set on HBR while we accumulate cash. If we accumulate cash for 5 turns followed by a 100% research burn, we should be able to shave 2 turns off of the Liberalism research.
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No barb activity to speak of this turn.

Although there is a barb Axeman out west of Zapotec that should suicide on the IBT.
With any luck, our Axeman will beat Aloha's Scout to that goody hut.
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We probably should have asked Epsilon before using their canal ...
Meanwhile, our Warrior attempts to step around Innovia's borders.
My guess is we will need Innovia's roads in order to capture the circumnav bonus.
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Balderdash -> No changes.
Hamburger -> No changes. Fire the engineer in another 3 turns, to shave a turn off of the HE build.
Treacle Cottage -> No changes. The Settler is due in 6 turns.
Brilliant -> No changes. We have 90/300 GS points. At +12 per turn we are looking at a GS in 18 turns.
Twaddle -> No changes. The Granary can be whipped in 3 turns, or 2 turns with a little starvation.
Leonidas -> No changes. The Granary can be whipped in 3 turns, or 2 turns with a little starvation.
Chappaquiddick -> No changes. The Lighthouse can be whipped in 13 turns when the city grows to size 2.
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Aloha's capital has grown to size 10 while Epsilon's has now grown to size 14!
In addition, Epsilon has founded two -- count 'em two -- new cities this past turn. Their canal city and another city. I would
speculate that this other city was founded directly on top of an iron source, as their iron came online this turn as well.