Turns 1-20

It looks as if all directions have OK terrain. Northeast is a bit tougher since it requires a lot of jungle clearning, but otherwise every direction seems like a candidate for early expansion. Would like the Warrior to move around the perimeter of the capital to find a strong secondary location. We do not have that many turns until the first settler is ready so maybe we will not have ful info before deciding. Currently I am in favour of 3N (jungle), it is food rich. If the coast is lake or ocean is also interesting to know. Best info yeild would probably be to move: W/SW/S/S and then continue across the hills/mountains in the south. I am happy we have so many rivers to found cities next to. Let's move the Warrior for a while and then start discussing dot maps for future cities.
 
Let's move the Worker for a while and then start discussing dot maps for future cities.
the worker cannot move as it's needed for improving the capital up to the settler factory. if any of that's delayed, it will be hard
 
Did I write Worker? Oops, have edited it. Should of course be Warrior at both places in my post... :blush: The worker has his chores set in stone for a couple of thousand years, give or take... ;)
 
at least we don't have to worry about barb animals :lol: I don't think that there are any barbs running around yet. It would be nice if we could find a hut to plant next to (which is why I advocate scouting to the east or to the south.
 
Still advocate for using a counterclockwise move for our Warrior. The only area we are not going to plant the first settler is SE of the mountain he is currently on, with all the jungle. So moving through those tiles would give us no info we can use when deciding where to put the second town. To gain the most we should move W/SW/S/S and then continue across the hills/mountains in the south and east from there. That should give us a good view of the lands and where to put the next (few) Settlers.
 
I'll agree to that.. I jsut think that moving to that mountain NW-N-N is a waste of time right now when the second city needs a location.. The second city should be able to just pump warriors for a while.

@ Beorn, did you by chance switch the tile to the forest instead of the BG?
 
I wouldn't bet on myself for remembering the forest work. I usually do it on the first turn after growth when on 3fpt, not 2 turns before as a "procrastinating" micro work. Were we on a 1-shield tight schedule?

Edit: holy cow we were. Any way to tweak the governor into working that one out on growths or culture expansion?
 
Probably not so I guess the plans are in the bin. I think both plans submitted ran an extremely tight citizen use. Growth and culture expansion was entered into the plans so no slack to use there. So, our magnificent planning survived for what? 5 turns? This is funny, typical for a situation when you have so little to take care of you simply forget to check what feels like "nothing". :D
 
That's why I never have made a spreadsheet for my SP games...I'd even screw it up on turn 2, I guess...
 
Well, it's just a game after all... But I always do a spreadsheet for my opening moves part to help me focus when the game is "light" and it is so easy to do just the obvious things. One mistake in the early turns translates into 10's of turns lost in the end game.
 
That'll teach you guys to let me play ;)
 
That'll teach you guys to let me play ;)

You're welcome to come join Booti, Butterball and me.
popcorn2.gif
 
we must have him generate 2 shields when growing. And since we did not work the fiorest last turn we have to work it the next turn. with only 2 food produced I have no idea how you get him to place the new citizen on another forest? If you can find a solution that would be great.
 
I was just looking at the spreadsheet. after I changed that forest that should have been worked to a bg, and nothing really has changed. It just traded a shield overflow on the settler build for a food overflow on the current pop.

I also ran a test in a PBEM with 3 civs (Egypt, Iro, and Celts) they were able to work the entire fat cross on 3500BC when the city is planted on 4000BC. That's a turn earlier than it's worked on Wotan's spreadsheet... so here is the updated spreadsheet. I filled in already completed actions with blue paint

Image2.gif
 
turn is in and I have it
 
Move the warrior W and see this
mountain_ho.jpg



check the city screen to compare to the spreadsheet (on my spreadsheet the current numbers of food and shields are in the last turns line since that is the last turn completed.)
hef_turn6.jpg


check F11 and the Celts are at pop 2
f11_turn6.jpg


hit end turn, save and send along
 
it appears so. the next citizen action is the turn after we start roading the cow
 
is that the sea north of that mountain? suggest we climb it next
 
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