King Flevance
Deity
koondrad said:Just to check, I take it you know that the lower forest that you've maked with an 'x' in the military city is on a hill as well?
Actually, I hadnt spotted that until you mentioned it. That works even better though IMO. That city site looks like we will have more than enough food to work the mines for cranking out alot of units early on. (Only because of the wheat and fish) It wouldnt be able to hold near the population the other two cities would but as a military city that wouldnt really be needed too much.
Also the thing I like about that city site for an early military city is that later on (after civil service and we have expanded much further) we will still be able to draw some commerce out of the coastal tiles. (+2 as opposed to the +1 from ocean tiles that we would have in the radius if going north.) Thus we could benefit slightly from throwing a market in there to help us out with cashflow.
I would still REALLY like to see another resource show up in the research city's radius but oh well if not. It has that nifty lake nearby grassland to give us all the food we need. We already have access to wheat,fish,crabs, and corn for health. The gold will allow us a +1 to happiness. I wouldn't be against putting cottages in some of the places I listed as farms though. I was just wanting to point out the abbundance of food in the area.

EDIT: Although if we go this route and still tried a Pyramid rush I would suggest using the capitol for military production. Settling the military city first and trying to get it to complete the Pyramids. But this is by no means a 'rush' more than just going for it early. I am sure we are not the only ones talking about the Pyramids on our board right now.

Anyone have any thoughts on that stone yet? I hate that its so far and AND in the desert to boot. But if we want those Pyramids we should nab it fast. I havent really thought out to how we are going to go about wonders yet as the explored area is too great yet.

