Guys, we have almost made contact!!!! We found a border belonging to SABER!
Very cluttered map this time. If the next turn arrives within the next 16-18 hrs I can play it but after that I will be "locked up" at a conference without internet access. Starting tomorrow morning and until sunday evening I will be out of the loop so someone else need to play the turns. There are a few MM issues. The most important being the use of a forest west og Hef's. On turns Hef is growing it use the forest for growth and it need the 2 shields so Li-Lo has to give it up and work the incense those turns. I have started to mine the BG NE of it so this will soon be a non-issue and one less risk of disrupting the factory but until that mine is finished please be observant about the need to change who works the forest every turn... It will be Li-Lo working it when the turn is next opened to be played but it must be unused when the turn is exited so Hef can use it on growth. Make sure this is not missed, please!!!
One Settler is in position to found a town SW of the mountain. One Settler has crossed the river and is heading towards the red dot on a coastal plains. Two Warriors (one on mountain, one west of the route) should move to help clear the way.
One Warrior to Trump to act as MP when Trump grows to size 2. Prebuild in place to get us our first Galley. When it grow to size two it can work two forests for 2 net shields.
Curragh should go south again and determine if there are any coastals nearby at the south tip of our island.
Workers will be available to move in position to connect both horse and Sugar Shack next turn.
Map Making in 2. What next?
LF will run at 4 fpt for 5 turns. working the mined plains or at 5 fpt for 4 turns working the irrigated plains.