First I would like to say I highly recommend using Kaels Modding guide which is at the top of the forum stickied on the page you came from to get to here. I am new to the Modding community and I had a heck of a time trying to figure this out. Since I had such a hard time I figured I would entertain some fellow beginners and hopefully help them out along the way. In this guide we will be learning how to Mod Civilization Icons in the template with all the little white circles alot of people has been having problems with. I will explain in detail step by step and will also provide pictures as I go along. Here we go: We need Gimp, however I do not use Gimp 2.8 the newest release, I prefer Gimp 2.6.8 which can be found here: http://www.filehippo.com/download_the_gimp/6790/ Download this and install it to C:\Program Files (x86). Next we need a .dds plugin for Gimp 2 which is located here: http://gimp-dds.googlecode.com/files/gimp-dds-win32-2.0.9.zip Create a folder on Desktop (name it anything) instead of extracting the files into the folder the readme says to were going to extract the files into our newly created folder on desktop. Now we need to take the dds.exe file we just saved to our new folder on desktop. Right click on dds.exe and click on "copy" Now we need to paste what we just copied into the directory the readme told us to extract to at the start, for me the directory is C:\Program Files (x86)\GIMP-2.0\lib\gimp\2.0\plug-ins Congrats now you have a free image manipulator with .dds functionality for free! On to the fun stuff! Next we need to get some templates from another mod community member who was nice enough to set it all up and give us access Thank you SamBC! Go to http://www.mediafire.com/?fcsfkkw58f7udy3 extract the files in the same folder you created for the Gimp dds plugin on your desktop. Either create or find your Icon that your going to be using as your Civilzation Icon. Use any image program and size the image to 256X256 (THE SIZE OF IMAGE MUST BE IN INCREMENTS OF 4 if your using Gimp 2 and it changes your image size to 256X255 or something similiar click on the little chain looking butting right next to the little boxes where you enter the size of your image when your trying to resize your image. Save the image to your desktop folder as a .png Ok, open up Gimp 2 Click on File top left Click on Open Open IconAtlas256.xcf Go ahead and resize it to 100% (you do this by click on the arrow pointing down in the lower left hand corner of Gimp 2 down by where it says 33.33%) After we resize it we need to scroll the screen all the way to the left and all the way up so we can see the top left white circle. Now we have a whole bunch of white circles with little gray and black squares in the background. Go ahead and open up your folder on desktop that has the image you want to use. Click the image you want to use and drag it to all the white circles in Gimp 2 and release it. It should drag it and now it has a copy in Gimp 2 over the background. Now on the Gimp 2 action bar (the tall bar that is detached from Gimp 2 that has all the tools you need) click on the "move" tool. Click on the image you dragged and drag it up to the top left white circle. Just do the best you can and get image to the best of your ability in the white circle. Now on the top action bar of Gimp 2 Click on "Layers" then click on "merge down" As you can see it now looks like one solid image. Ok now click on "File" then click on "save as" If we are using Kaels modding guide then we will name image as CivSymbolsColorLegends256.dds Were going to save it in the same folder we have been using. When the "Save as DDS" message comes up just make sure compression is set to "none" and format is set to "default" and generate mipmaps is unchecked dont worry about advanced options. Now before we go any further and so we dont forget we have to make 6 sizes of that image for our new civilization 256, 128, 80, 64, 45, and 32. Sounds like a lot of work but it actually isnt. We already have our 256X256 done....so all we need to do is just open that and resize the image scale to fit the other sizes. Open up Gimp 2, click on file, click on open, and open CivSymbolsColorLegends256.dds Now on the top action bar of Gimp 2 click on "Image" then click on "Image Resize" We need to change our X and Y axis to the right dimensions. So change the dimensions as follows: 256=2048X2048 128=1024X1024 80=640X640 64=512X512 45=360X360 32=256X256 So we need to resize the 256 size of our image to these sizes and then save the images to our folder; MAKE SURE TO RENAME FILES! When you save the files make sure you rename them CivSymbolsColorLegends128.dds CivSymbolsColorLegends80.dds and so on for all the sizes. Congrats you now have your Civilizations Icon! Now we just need to load them up. If you have been following Kaels Modding guide then you should have ModBuddy and all the files created for your civ up to Icon. Open up ModBuddy, on the right hand side create a Art folder under your projects name if you do not have one already. Open up your desktop folder that has the 6 dds images we just created. Click on each image and drag them and drop them under the Art folder in ModBuddy. Almost done, In Modbuddy click on each image in the Art folder. At the bottom right of ModBuddy when you click on a image it loads a little information about it. We need to change one thing, scroll down to the bottom and where it says "Import into VFS" where it says "false" we need to change that to "true" so click on "false" and change it to "true" Once again if your following Kaels guide he explains what to change in your xml so the image protrays you will also need to create a new xml folder so the game knows where to look for your new Icon. Also make sure you create the CIV5IconTextureAtlases.xml file that Kael has you create in his guide or your icon will not work. Go to your Civilizations xml in ModBuddy find this text: <PortraitIndex>6</PortraitIndex> <IconAtlas>CIV_COLOR_ATLAS</IconAtlas> make sure this text reas as follows: <PortraitIndex>0</PortraitIndex> <IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas> You need this because it basically tells the game to look for your leaders protrait in the first little which circle where we put our icon. Now to test it out! Go ahead and go to ModBuddy right click your projects name on the right side and click on "Build" Now you need to go to wherever your path is that you originally set up when you first created a new project on ModBuddy mine is C:\Users\Toshiba\Documents\My Games\Sid Meier's Civilization 5\ModUserData\Mods Right click on your Projects Folder and click "cut" Now go to your mods folder for Civ 5 mine is: C:\Users\Toshiba\Documents\My Games\Sid Meier's Civilization 5\MODS and paste your cut folder here. Start up Civ 5, click on "Mods" click on "Browse Mods" make sure the Name of your project is listed and make sure you have a check mark next to it. Go back and instead of selecting "Browse Mods" select "Set up Game" the rest doesnt matter just load up a game. Now click on "Help" inside the game should be up at the top right, click on the tab for "civilizations" Now you should see your new civilization you created and when you mouse over it and also click on it you should see your new Civilization Icon! I hope this helps some beginners, I had a heck of a time trying to figure this out, after messing with it for three days and taking a little advice from about 50 different places and combining them this is what I came up with. Works for me hopefully will work for others. I will add the pictures later, got a little behind schedule so cant upload atm hopefully some can get it from text without pictures.