SurahAhriman
Chieftain
- Joined
- Aug 5, 2009
- Messages
- 60
Rather than clutter the forum with extraneous posts, thought I'd do both at once. I'm playing a patch or two behind, if it matters (AI navy is broken, but no Sons of the Inferno).
Question 1: If I have Tower of Mastery or Altar of the Luonnotar victory conditions turned off, will every other civ still declare war upon beginning the final stage/tower?
Question 2: Playing a game as the Svartlfar, next to Tebryn Arbandi. He just tried to move a large stack including 20 or so Pyre Zombies through my territory. I'd been building up for a war with him, so I had 6ish mages with Life II sitting next to his borders. 4 casts later, all those Pyre Zombies are dead, and I am not at war with him. Is this a bug, or a feature? Because if it's a feature, I think I'm gonna go slaughter all of his undead the turn before I declare war (open borders), but if it's a bug, I'd prefer not to explot like that.
Question 1: If I have Tower of Mastery or Altar of the Luonnotar victory conditions turned off, will every other civ still declare war upon beginning the final stage/tower?
Question 2: Playing a game as the Svartlfar, next to Tebryn Arbandi. He just tried to move a large stack including 20 or so Pyre Zombies through my territory. I'd been building up for a war with him, so I had 6ish mages with Life II sitting next to his borders. 4 casts later, all those Pyre Zombies are dead, and I am not at war with him. Is this a bug, or a feature? Because if it's a feature, I think I'm gonna go slaughter all of his undead the turn before I declare war (open borders), but if it's a bug, I'd prefer not to explot like that.