I'm enjoying my game very much. It starts off a little slow, lots of dialogue in act 1 and not much action. Be patient, it really picks up in act 2. A lot more interesting decisions to make in Act 2 as well. Really is a good role playing experience. I got to kill a baby. You can't ask for more role play than that.

If decisions like that make you squeemish, you are warned now. It's an interesting decision. You can argue the needs of the many outweigh the needs of the few. I haven't tried to see how viable it is to take another path regarding the baby. I'll save that for another play through.
Combat is a little less clunky as mentioned above. 4 really is a good number, it worked well in DA:Origins (still one of my favorite CRPG's), and it works well here. It's a little tough at first, but now my party is so OP I may have to bump the difficulty level up. Normal is becoming like easy. I got a "tidecaster" (I won't spoil the name) in my party, and she's just amazing. I was reading a post on the official boards that magic is under powered, but I'm happy with it so far. Although my main character is a rogue like archer, and she tears things up quite a bit, and she may get more kills, but the mage really softens things up. I'm running 2 mages right now. Although I'm almost to a point now I don't need a healer, but it's nice to have. I may get rid of him though and just keep the difficulty on normal which has become fairly easy. Supposedly the combat "scales", but I'm finding my party is getting pretty strong. Defeating my second havoc was much easier than the first.
Be sure to talk to Sirin and get her back story. I find her character back story to be one of the more interesting ones.
edit: Supposedly people are saying this game is 20 to 30 hours, but I'm at 32 hours and still in act 2. I've been reading everything though, and I'm not the fastest reader. The only thing I haven't gone through yet is the dialogue with the beastwoman companion. Although about 45 minutes is probably idle time.