I'm playing Pacific War 1936 for the first time; have played Europe War 1936 twice (all three as the U.S., I'm enjoying being patriotic.)
On your Pacific islands, build the Naval Dock - accelerate spending to finish it sooner if you can - to increase the food production of the islands. They are no good for production, but for some reason they show as producing a lot of research (see your Cities screen) so this is a good place to build Laboratories.
There was another question about pollution, lack of health and so on. My approach to this is primarily by carefully assigning which factories get built in which cities, so that each city builds for only one of the services. The factories all add pollution points. If you're careful about this, you can avoid adding a damaging amount of pollution. First RTW game I played, my cities were starving all the way through it as pollution and unhealth got high. So, a city will either be an Aircraft producing city (Aircraft Factory, Air Base); a Naval producing city (Naval Dock and Naval Factory); or have a Vehicle Factory for making Tanks. The latter should also have an Army Barracks (no pollution there, you can build them in every city) to produce extra experience points for new units. You will want to add some extra AFBs for wartime transport from more places. If the pollution is a problem, wait until the war actually starts, or right before it - I play the Historical Events option, so I know when this will be - to lessen the number of turns the extra pollution occurs.
You want to get your cities cranking arms so you have nice big stacks of them once the war starts. My second Europe game, America had an ungodly huge army by the time the war started, 350 units total or so. (As it should be.) My Japan game, I was not as successful. This is my first Japan game. I have a tendency to think about land warfare - Tanks to take cities, Infantry to hold 'em, Artillery - but the Pacific War is mostly about naval and air. My next time, I'll build more Naval Factories and crank more ships. I've got a goodly number of them, but I've got a lot of Tanks I have no use for, unless I somehow use them backing up the Brits in India and Burma, and hey, I'm not set up to support a land war in Asia. Or helping out the Aussies on their coast - but the Japs won't actually invade there, they'll be getting spread too thin - or helping out the Dutch in their islands.
In my game, the Japanese took out the Chinese even before Pearl Harbor, and have a huge army (I counted around 350 units that I could find), meaning they could focus it all on the Brits, wiping out the French in Indochina, the Dutch and the Australians. The Canadians appear to be sitting out the war. My saving grace so far has been that the Japanese are thrusting south and didn't attack me; I stacked a lot of troops in Guam to hold it and, so far, have. I have started moving west from Midway and Wake, taking the five islands in the Bikini chain, and then Truk. I am now running into stiffer resistance and must face a large Japanese stack, including a lot of naval and air, in Port Moresby. However, I think I can take Moresby by land by taking another J-occupied city by it, Lae, first, which is lightly held, and then defeating Moresby, which has a lot of Marines in it, with my large stack of Tanks. This will be a big victory when it happens.
Hi guys
I'm a little baffled by the opening situation for the Americans in the Pacific in 1936. Why are a couple of my islands already starving??
Anyway, can any of you suggest an opening strategy for the United States? What to build and where? Where to move? Etc.?
Thanks
Gunhawk