[UI] Great Person Info Panel

Valkrionn

The Hamster King
Joined
May 23, 2008
Messages
14,450
Location
Crestview FL
As promised, my Great Person Panel is now available.


What does this mod do?

Basically, this is my answer to the GP bar added in the BUG mod for Civ4. It is far more useful, however, as it is capable of displaying data for each and every city, in one convenient display. ;)

I've added a new panel type to the UI, selectable alongside the Tech/Unit/City panels. On this panel, each GP type receives it's own (minimize-able) section, listing any cities with progress towards that GP. These sections can be sorted by City Name, or Remaining Turns, and display a progress bar overlaid with the amount of points you receive each turn, and the remaining turns. Mouseover displays the progress in numerical form.

Left-clicking on a city instance (anywhere for that instance, including the bar!) will open that city screen. Right-clicking will jump to the city on the map.

I have also included ArgentumStudio's Resource Info Panel, as the two mods would normally conflict and I don't like to play without it. ;)


And now, because pictures are always better:
47QRZ.png
V8Ob2.png
ppDRF.png



Credits

  • ArgentumStudios, whose work provided a few helpful pointers and is included in the mod.
  • BlakeTheGreat, from whom I pilfered several useful calculations.

Download and Changelog

 
Washingto!

I'd fix the string length to be a bit bigger.
Also, I would expand the tooltip mouseover to explain the LClick and RClick functions.

As for InfoCorner, I will look into creating a UIAddinSystem similar to DiploCorner now so we can avoid all conflicts in the future.
 
Also! Permission to add this to the giant mess that is CCMAT II pretty please.
 
I would keep the scheme simple, like these guys:

attachment.php
attachment.php


or gray-scale
attachment.php
attachment.php


Obviously to higher quality than these quick things.
 

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  • GPCornerGrayGlow.gif
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Go right ahead. I literally threw the golden age notification over one of the generic notification backgrounds.
 
The quality will probably look just fine if you simply throw those icons on a black background, to be honest.
 
Alright gimme a few minutes, i'll be right back....

These use "Perspective" tricks to tell them apart from the regular Notifications GA-Starts. You might think they're off-center too, but don't be fooled, the 3D top shadowing is in direct context. And since they're actually at the bottom of InfoPanel, bof - i'm exaggerating once again.
Call it the 'artist' flaw of abstraction & details

(PS; At first i thought the "Font-Icons" tiny version were indicative of multiple GPs and since your progress bars were Green - oh well, nevermind!)
 

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  • GPInfoButtonHL.png
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  • Valk_GPButtons2.zip
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