They always claim they have improved user interface, graphical design etc on every new CIV release but the fact is besides better look of map or graphical display, newer and more powerful display card is required.
Where else simple and handy feature has never been introduced:
1. I want a city max radious outliner. E.g. I could ctrl+double-click a city and its max radious will be shown, something like a settler is in focus when he stands in the center of a city, that shows you clearly what is the scope of workable tiles after your city has fully developed. (The outliner stays until I ctrl+double-click again)
2. Be able to change player's color. That changes the territory outliner color, unit flag and footing indicator color.
3. A in game pop-up city workforce planner. I mean one which works like a calculator. Civ4 has good automation buttons in the right bottom corner of city view. However it seriously lacks one crucial feature: it does not display the result side by side to those buttons. I mean, if I emphasize gold (when the gold button is toggled), I want to see what is the effect to total income, turns to complete current tech, turns to complete current production, the no of cottage worked etc. It shouldn't required me to look somewhere else for the statistics.
I also want max button which tells me max gold (or production or science) output with just enough food to support just enough populations to work on all tiles. The button should tell you exactly how much you can gear a city to max out certain kind of output.
Firaxis, do the above three first, before you claim again you have improved Civ UI in the future.
Where else simple and handy feature has never been introduced:
1. I want a city max radious outliner. E.g. I could ctrl+double-click a city and its max radious will be shown, something like a settler is in focus when he stands in the center of a city, that shows you clearly what is the scope of workable tiles after your city has fully developed. (The outliner stays until I ctrl+double-click again)
2. Be able to change player's color. That changes the territory outliner color, unit flag and footing indicator color.
3. A in game pop-up city workforce planner. I mean one which works like a calculator. Civ4 has good automation buttons in the right bottom corner of city view. However it seriously lacks one crucial feature: it does not display the result side by side to those buttons. I mean, if I emphasize gold (when the gold button is toggled), I want to see what is the effect to total income, turns to complete current tech, turns to complete current production, the no of cottage worked etc. It shouldn't required me to look somewhere else for the statistics.
I also want max button which tells me max gold (or production or science) output with just enough food to support just enough populations to work on all tiles. The button should tell you exactly how much you can gear a city to max out certain kind of output.
Firaxis, do the above three first, before you claim again you have improved Civ UI in the future.