I did reinstall it and nothing.
Then used cracked updated version of this game, and again nothing.
Out of ideas...
Side note : Cracked one works better then org lol
Update: Deleting CSD ART folder dint fix the bug.
Will continue this past/del untill i find file responsible.
Now mesing with xml files >_>
Lets remove AIChanges.xml from modinfo and see what happens xD
Zaaaa this is so BORING
Update no. 374 :
IT works ! It works ! ITS ALIVE !!!
Well half of CSD mod is gone but the bug is gone too

<-- im tired, forgive my humor
Now i have 5 xml files to re-enable and see with one will BUG the game.
Then, with no knowledge and only intuition find out what in that file cause the bug.
Yey ist that damn great <_<
But someone have to do it... ( or is that "has to do it" ? ) w.e
Update 2479 :
Say hello to a GAME CRASH
I seriously wonder why

Update 7824 :
3 files left and the bugged load bug is back, but game itself works fine

CSD too, tho it lack few irrelevant details - like diplo units for example
Oh my
Update 9753 :
Fixed !
Bad bad " CSDBuildings.xml ". I had to remove : <UpdateDatabase>Buildings/CSDBuildings.xml</UpdateDatabase> from modinf file.
CSD lost all buildings but everything else WORKS ! U can build diplomats etc etc No UI bug. TBC 7.0 beta umm 17 or 18 ( forgo as everytime i refresh webside Thal put a new beta there rofl ).
Now mstr. CSDBuildings.xml , lets see where i need to smack, punch, slap and kick ya so that u start to behave, bad boy.
Oh my
Update 1217 :
If u exp this bug feel free to do the above and play the game with no CSD buildings

EDIT : Dont delete the file as it will break the mod ! Only remove the " <UpdateDatabase>Buildings/CSDBuildings.xml</UpdateDatabase> " entry from .modinfo file !!!
It may take me some time to find out what entry in that xml bug the game. Even if i do find it there is no guaranti ( however u write it ) that i can fix it. Gazebo may be needed here :> But we cant blame him ! He and Thal dosnt have this bug, so they need a bored person liek me to find out the cause hmmm
Update 1337:
Messing with the CHINESE !
Yep, i think im loosing it, since i start to give titles to my post updates ...
Anyway even tho i expected xml to be something like chinese or at least japanese, its kind of easy to read - if not obvious.
So now to the next chapter of "Messing with Gazebo CSD" !
Let the cracking of CSDBuildings.xml begin !
Side note : Im not drunk but simply seriously iritated, bored and determined to fix that bug. That just show how much i like both Thal and Gazebo mods
Update 1822 :
Huston, I think we got a problem !
Crash crash crash crash crash ... Well i kind of expected that simple "deleting" sections of a xml file will end like this.
Lets try to get rid of national wonders 1st... Everything that have anything to do with them will be out !
Update 2149 :
Thats bizare ! Deleting National wonders not only solved the problem, but CSD lost also normal buildings AND diplo units.
zaaaaaaaa someone shoot me dead
Interesting is that when the game bug all works in civilopedia bside wonders/NW/building that loose their description...
Update 2489 :
What a surprise ! Removal of Grat Hall cause... Attention attenton : that there is no Great Hall Zuahahah
Units present, other building are there, but our lovely UI bug comes back to say hello as well.
Maybe he wants a cookie ? I will give that bug a cookie and see if it will go away.
Update no. Google :
Bringing G. Hall back and erasing other N. wonders was a funny thing to do indeed ! G. Hall is back ! Building are there too ! Ofc removed NW are gone but so does all diplo units - even tho they appear in civipedia...
Bug is gone btw... Well moving on ... What should i break now hmmm hmmm
Update no. gazylion :
Removal of NEWSPAPER fix the bug. But Diplo units dissaper ( tho civipedia say writing give u massenger, u cant build it and its not shown on teach tree ). That one i dont understand <_<
w8 that was FOREIGN_OFFICE ... AAA i forgot already ...
yet...
Wt heck is <PortraitIndex> ? And why FO have value 1 ? 1st icon in some file or what. That "1" must be lonely... lets make it hmm lucky "13" and see what happens lol -- > ops CRASH