whoward69
DLL Minion
Visualise trading opportunites from one screen
Adds a new Trade Opportunities tab to the Diplomatic screens
So your Silk for Wine trade with Rome has finished (and your happiness has just dropped by 4) but should you just immediately renew it, or is there a better option?
You want Silver, but only Liz has it and she wants your only Whales. Can you trade your spare Spices with someone else to get Whales, so you can trade yours to Liz for her Silver?
Six city states have Gold, but which one should you "buy" - preferably a Cultural one not already allied (as you don't want to get into a bidding war) and it would be good if they also had Coal - but which one has all those?
You have spare cash - who can you make a Research Agreement with?
You need cash - who's left to sell Open Borders and/or spare luxuries to?
What luxury will send the most cities into a "We Love The King Day"? And which Civ has that luxury?
This mod will help answer all those (and more) questions on one screen, thereby avoiding the need to click into evey civ and note what they are willing to trade (and what they want in return). And once you know which Civ to trade with or City State to "buy" you can go to their diplomacy screen with a single click.
Basic usage
* Find a resource on the top row (your resoures) with a green number - in this picture Wine.
* Scan down the column looking for red zeros
* Scan along that row looking for green numbers that have a corresponding red/yellow zero in the top row
* The combination of green resources gives you a trade opportunity
So in this picture I can trade Wine to
* Songhai for Cotton
* Rome for Dyes
* Korea for Sugar
Of those three, I already have a Research Agreement with Korea, Rome doesn't have enough cash for an RA, but Songhai does. So I'd probably do a combined deal of Wine + RA = Sugar + RA with Songhai
Which CS to "buy"
Well I could go for any of them, but I need Silver, Ivory or Incense to start a "We Love The King Day" in one or more cities (indicated by the yellow zeros in the top row), so it would make sense to "buy" a CS that has one of those luxuries. If I hover over the yellow zeros it will show me which cities want that resource, and as it happens, my capital and another city want Silver, so my choice is now down to three City States. I'm going for a cultural win, so one of the cultured two would be best, and if I hover over their icons I see that one is allied to Songhai (who can certainly out-bid me next turn) and the other is allied to Persia (who is locked in wars and about to exit the game anyway) so I'll go for that one. I click on the icon and go into the CS's diplomacy screen, give them a cash "donation", pick up the luxury and watch my citizens love me
The AI civilization list is ordered according to current score (so you should favour trading with the civs at the bottom of the screen!)
(Follow the link to Flickr, there are more notes on the image)
Modifies the core game files DiploOverview.lua and DiploOverview.xml, so will be incompatible with any other mod that changes these
You can find this mod on the Mod Hub under UI -> Widgets
Adds a new Trade Opportunities tab to the Diplomatic screens
So your Silk for Wine trade with Rome has finished (and your happiness has just dropped by 4) but should you just immediately renew it, or is there a better option?
You want Silver, but only Liz has it and she wants your only Whales. Can you trade your spare Spices with someone else to get Whales, so you can trade yours to Liz for her Silver?
Six city states have Gold, but which one should you "buy" - preferably a Cultural one not already allied (as you don't want to get into a bidding war) and it would be good if they also had Coal - but which one has all those?
You have spare cash - who can you make a Research Agreement with?
You need cash - who's left to sell Open Borders and/or spare luxuries to?
What luxury will send the most cities into a "We Love The King Day"? And which Civ has that luxury?
This mod will help answer all those (and more) questions on one screen, thereby avoiding the need to click into evey civ and note what they are willing to trade (and what they want in return). And once you know which Civ to trade with or City State to "buy" you can go to their diplomacy screen with a single click.
Basic usage
* Find a resource on the top row (your resoures) with a green number - in this picture Wine.
* Scan down the column looking for red zeros
* Scan along that row looking for green numbers that have a corresponding red/yellow zero in the top row
* The combination of green resources gives you a trade opportunity
So in this picture I can trade Wine to
* Songhai for Cotton
* Rome for Dyes
* Korea for Sugar
Of those three, I already have a Research Agreement with Korea, Rome doesn't have enough cash for an RA, but Songhai does. So I'd probably do a combined deal of Wine + RA = Sugar + RA with Songhai
Which CS to "buy"
Well I could go for any of them, but I need Silver, Ivory or Incense to start a "We Love The King Day" in one or more cities (indicated by the yellow zeros in the top row), so it would make sense to "buy" a CS that has one of those luxuries. If I hover over the yellow zeros it will show me which cities want that resource, and as it happens, my capital and another city want Silver, so my choice is now down to three City States. I'm going for a cultural win, so one of the cultured two would be best, and if I hover over their icons I see that one is allied to Songhai (who can certainly out-bid me next turn) and the other is allied to Persia (who is locked in wars and about to exit the game anyway) so I'll go for that one. I click on the icon and go into the CS's diplomacy screen, give them a cash "donation", pick up the luxury and watch my citizens love me
The AI civilization list is ordered according to current score (so you should favour trading with the civs at the bottom of the screen!)
(Follow the link to Flickr, there are more notes on the image)
Modifies the core game files DiploOverview.lua and DiploOverview.xml, so will be incompatible with any other mod that changes these
You can find this mod on the Mod Hub under UI -> Widgets