Had a good look at the save now--ideas ->
I disagree about postponing sailing after all. The tech costs much less than the actual beaker value because most people know it by now. I said earlier it wasn't an urgent priority but I think otherwise after looking at the save. We really should get lighthouses in our seafood cities--food is key.
I'm in favour of getting currency before construction. Construction is one of those techs the AI never wants to trade. I only get it when everybody has it usually and that's going to take quite some time. Currency is such an immediate boost that the sooner we get it the better. We can beg for gold and sell resources for gpt. Furthermore we'll get an extra trade route in our cities and the option to produce wealth temporarily. I rate our chance of obtaining construction via trade early as very low. We will also need HBR for WEs so currency will be great trade bait for both construction and HBR.
Micro;
- settle the GS as our slider will be very low (even more so when we're attacking).
- set Teotihuacan to part-build the SoZ or S. Paya (we have the resource) for gold after the library. We're not going to complete it.
We're going to have to assume Boudica is after Hammurabi--our power rating isn't that bad and we can't afford more units atm.
Agree with most of your (Atropos) micro suggestions. I'll assign a specialist in Tlatelolco until we get some more 3 or 4 tiles up.
I disagree about postponing sailing after all. The tech costs much less than the actual beaker value because most people know it by now. I said earlier it wasn't an urgent priority but I think otherwise after looking at the save. We really should get lighthouses in our seafood cities--food is key.
I'm in favour of getting currency before construction. Construction is one of those techs the AI never wants to trade. I only get it when everybody has it usually and that's going to take quite some time. Currency is such an immediate boost that the sooner we get it the better. We can beg for gold and sell resources for gpt. Furthermore we'll get an extra trade route in our cities and the option to produce wealth temporarily. I rate our chance of obtaining construction via trade early as very low. We will also need HBR for WEs so currency will be great trade bait for both construction and HBR.
Micro;
- settle the GS as our slider will be very low (even more so when we're attacking).
- set Teotihuacan to part-build the SoZ or S. Paya (we have the resource) for gold after the library. We're not going to complete it.
We're going to have to assume Boudica is after Hammurabi--our power rating isn't that bad and we can't afford more units atm.
Agree with most of your (Atropos) micro suggestions. I'll assign a specialist in Tlatelolco until we get some more 3 or 4 tiles up.