Sisiutil said:
It's poor game design.
One of the goals with any game is replayability, through variety of experience. Replayability = happy customers who come back again and again to play. They want the expansions and they want the new releases.
Would you play Solitaire if the deck was set up (instead of shuffled) so that exactly the same sequence of cards came up every time?
Would you like it if Civ gave you minus happiness if you research Bronze Working before Writing?
Emancipation is designed to encourage the player to adopt the SAME gameplay every game. It is designed to discourage variety, which results in less desire of replayability.
Consider this: right now, we have a negative to other civics. What if we instead gave a
bonus to Emancipation itself? That is, if I am Washington and Huyana adopts Emancipation, and I also adopt it also, I get a + happy bonus?
Think about it... instead of discouraging Slavery, or Caste System, we are now
encouraging Emancipation.
For one thing, there's a perception benefit. I (as a player) no longer view it as a negative for Caste System. It's a dog biscuit instead of a smack on the nose.
For another, there is a limit to how much happiness will benefit you. There are diminishing returns on getting additional happy faces. So, the mechanic does not have as big of a game effect. For example, a couple of weeks ago I was playing and noticed I had a -9 unhappiness for not having Emancipation.
Minus NINE. Come on! Give me a break. It wasn't even the modern era.
For the accuracy and correspondence to real life, who is to say that Emancipation is somehow "enlightened?" A world where a civilization built on caste system dominates the planet might well have an entirely different view on whether emancipation is somehow superior.
But the biggest thing by far is the effect on gameplay. Variety of gameplay = good design.
And, don't even get me
started on the U.N.
I'm not angry, I just think it's poor game design, period. I like the game a lot. And I think it's a shame that the game couldn't be
even better than it already is.
Wodan