Unit Creation Sounds Thread

What do you think about a Sounds thread??

  • It could be very useful!!!

    Votes: 274 84.8%
  • It's OK

    Votes: 43 13.3%
  • I don't like the idea,It can't be useful...

    Votes: 3 0.9%
  • Bad idea!!

    Votes: 3 0.9%

  • Total voters
    323
I started mixing sounds together into a single *.wav file because I didn't understand how to use the *.amb files that Civ3 uses.

So if anyone can use these for mods or units feel free...

First one:
Calvalry Attack - mixed horse gallop + reload gun + fire gun
 

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I started mixing sounds together into a single *.wav file because I didn't understand how to use the *.amb files that Civ3 uses.

So if anyone can use these for mods or units feel free...

Second One:

Mortar Infantry - Light, Medium, Heavy

Mortar Attack - mixed mortar shell firing + shell explosion
 

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Fourth One:

Anti-Aircraft Flak Gun

Flak Gun Attack - mixed 2 MG50 machine guns to give it the feel of more than one gun firing at once
 

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Fifth One:

Humvee Victory

Humvee Victory - mixed jeep driving away + driver laughing

This file shows that the sounds are truly mixed and not just cut and pasted one after another.
 

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Hei,

Here are some sounds taken from SSI's "People's General" game. They are compatible with Civ3 but a little bit long...
 

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Here's another one:

I use this one for the Jaguar Warrior Victory.

War Drum Victory - Mixed Cruel Laugh + War Drums
 

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Here's another one:

I use this one for the Pirate Galley.

Pirate Galley Attack - mixed water + arrow + bow + throwing spears
 

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Here's another one:

I use this for a rogue, but could be used for an assasin armed with a blade.

Rogue Attack - Yell + Swoosh + Blade Hit
 

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Originally posted by Polaris
In anticipation of Kilroy "launching" this much awaited unit into Civ III, I have put together some sounds for it.

Are these from Age of Kings?
 
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