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Unit: Hover Copter

Discussion in 'Civ3 - Unit Graphics' started by Level, Oct 1, 2002.

  1. Level

    Level Prince

    Joined:
    May 17, 2002
    Messages:
    438
    Gender:
    Male
    Location:
    Utah, USA
    This will be my last unit for a while.
    Hover Copter.zip

    If anyone has better sounds (using the Helicopter's) please post them.

    I lost the animated GIF I had and can't make a new one.
     

    Attached Files:

  2. Thrawn

    Thrawn Emperor

    Joined:
    Jan 30, 2002
    Messages:
    1,740
    Location:
    New Zealand
    That reminds me of the Orca from Command and Conquer.

    *wistful look on face* :)
     
  3. thestonesfan

    thestonesfan A Client of Ron Kuby

    Joined:
    Aug 6, 2002
    Messages:
    7,549
    Location:
    Iowa
    I was just at another thread and people were talking about X-Com, now I come to this one and it's Command & Conquer! All this nostalgia kind of makes me a little teary eyed.

    BTW, there is a great site at "http://www.the-underdogs.org/" that has boatloads of classic free games to download. I'm finally going to give System Shock a whirl. System Shock 2 was an all-time classic for me. Shodan IS the greatest villain of all time.

    "Why do you persist, Meat?"
     
  4. W.i.n.t.e.r

    W.i.n.t.e.r Frozen!

    Joined:
    Jan 30, 2002
    Messages:
    5,071
    Location:
    Monaco di Baviera!
    Looks nice enough!!! :) Some weapon pods, and rudders could be added (although it would not require any for mobility) to make it look more aggressive.

    Cool stuff :goodjob: ... have to find a nodding purpose for it now
     
  5. Ed O'War

    Ed O'War King

    Joined:
    Dec 11, 2001
    Messages:
    792
    Location:
    Los Angeles, CA
    Looks good. We can always use more modern/sci-fi units. :)
     
  6. Jewell Man

    Jewell Man Chieftain

    Joined:
    Aug 21, 2002
    Messages:
    53
    Location:
    Edmonton
    Great Job! I love your work. :)

    What I especially appreciate about your work is that your units "fit comfortably" with the game's overall look and feel. They look like they've just always belonged.
     
  7. zulu9812

    zulu9812 The Newbie Nightmare

    Joined:
    Jan 29, 2002
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    6,389
    Location:
    Athens of the North
  8. hetairoi22

    hetairoi22 Of the House of Eorl

    Joined:
    Jun 19, 2001
    Messages:
    288
    Location:
    Copenhagen, DK
    Just put it into my game. Looks fabulous! :D :)

    My stats:

    12/15/2 (treats all squares as roads) landunit. Costs 100 shields. Available with Robotics.
     
  9. zulu9812

    zulu9812 The Newbie Nightmare

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    Location:
    Athens of the North
  10. Senoj

    Senoj Prince

    Joined:
    Aug 10, 2002
    Messages:
    549
    Location:
    Newcastle, NE England
    I am willing to make sounds 4 u.... May take a while as

    A) My sound software is experiencing Problems
    B) I have a queue of requests.

    PM me for more info.
     
  11. hetairoi22

    hetairoi22 Of the House of Eorl

    Joined:
    Jun 19, 2001
    Messages:
    288
    Location:
    Copenhagen, DK
    Cool! What type of weapon and armor does it wield (tidbits for my civilopedia)?
     
  12. Level

    Level Prince

    Joined:
    May 17, 2002
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    438
    Gender:
    Male
    Location:
    Utah, USA
    Senoj, you ca n make sounds any way you want for now (I may have specifics when I get back in two Years)

    hetairoi22, how about this: "The ducted fan vertical takeoff light gun ship, has an armament of one 27 mm depleted uranium firing minigun firing 1800 rounds per minute, with reactive plate armor and a small transport bay." (Description from my dad)

    I have a full AVI if you want to turn it in to a GIF.
     

    Attached Files:

  13. Jewell Man

    Jewell Man Chieftain

    Joined:
    Aug 21, 2002
    Messages:
    53
    Location:
    Edmonton
    Just thought of something concerning the name... umm.. don't all copters "hover"?
     
  14. J-S

    J-S Crusader

    Joined:
    Apr 4, 2002
    Messages:
    264
    Location:
    Argentina
    Excelent unit! I'm downloading it right now coz it will make an excelent upgrade for aerial units! Very well done!
    BTW, can I interest you in making the Mammoth Tank from C&C? :love:
     
  15. Jandor

    Jandor Warlord

    Joined:
    Jun 18, 2001
    Messages:
    213
    I love it!!! why its so good, i wish i had another one riight now, oh man, that hover copter was gooood.

    I LOVE IT!!
     
  16. stainz

    stainz Prince

    Joined:
    Jan 24, 2002
    Messages:
    411
    Location:
    Canada
    not sure if you wanted to see it Level, but here it is anyways :)
     
  17. Kingpin

    Kingpin Captain-General

    Joined:
    Dec 21, 2001
    Messages:
    699
    Location:
    Canada
    Very nice unit, Level. This one caught me totally by surprise. I put it in my game last evening and it's a beauty. I renamed it to Jet Copter and made it available with Advanced Fighters, a tech I added beyond all the Modern Age techs. Definitely a cool unit.
     
  18. Boulboulgadol

    Boulboulgadol Gadol as my tanks barrels

    Joined:
    Aug 10, 2002
    Messages:
    306
    Location:
    Paris, France
    Looks really nice !

    It can be used at the same time than the dropship in a futuristic time.
     
  19. Smoking mirror

    Smoking mirror Ships Captain

    Joined:
    Apr 16, 2002
    Messages:
    2,018
    Location:
    On mars already, waiting!
    Awsome Unit! When Balous future Infantry is finished I will add both units to the end of the modern age, Problem is I never get there, modern era games are so slow even small standard size maps, and most often Ive wiped out all oposition by then.

    Some one should do a near future earth scenario, with just one or two hand picked units and a modified world map to show global warming and rising water levels.
     
  20. J-S

    J-S Crusader

    Joined:
    Apr 4, 2002
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    264
    Location:
    Argentina
    Kingpin, how do you add new techs? Is it hard to do?
     

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