Unit Native American Archer

Well As I said its not the best lol .... it needs work Im going to try to fix the head bobbing and the arrow problem though Im not quite sure why the arrow prob is there unless I doubled a frame :( and I'll try to get the death flc done today also though the bowman death flc works fine for it I tried it in game it doesnt look too bad but Ill try to finish it up today and fix it .... Also Im working on a Native american Spearman at the same time using the spear from the hiawatha King unit Im making this from scratch using the blank human model so we'll see....
Oh and Dom the Avatar is on the list its the hiawatha King unit .. :D
 
Originally posted by Steph
It probably hit the east border... And then it stay there! Known pb with Flicster. The animation shall never touch the right limit of the frame, always give 2 pixels of transparent color here.

well steph said to make those 2 pixels transparent there. i don't know what the hell he's talking about but i'm pretty sure he can explain to you more what's wrong.

since you like scalping units and give em a featherhead i think it would be pretty cool if you start a trend and continue it.

someone else is adding turbans to every unit so you could reciprocate that with feathers (to a certain limit).

i suggest flavoring infantry units and then cav units.
 
That's a FLICSTER bug. In the storyboard, if you don't let two transparent pixels between the right edge and your animation, then you get a "ghost" of the animation : the part that touch the edge is copied in all the next frames.
This happens only with the right edge, and I don't know why.
 
Originally posted by Shady
Hmmm.... just noticed this in the preview.

The East attack anim has a ghost arrow. He fires it and then it just stays there. is this due to the preview, me being stupid, or did he hit a small airborne insect?
airborne insect :lol:
 
Ok Hey Steph ..... Im having a prob Ive tried to fix the bobbing head been working on it for a few hours now ..... and ive even gone into paint and tried and I cant seem to get it right no matter what I try the head still does it .... Ive fixed the arrow probelem ... But cant fix the bobbing head :( any ideas short of making an entirely new anim...... I think the probelem is that the body moves too much in the anim and makes it look like the head is moving :(
 
:D Unfortunately still cant fix the head




Ignore this post ... the new Attack flc is now on the first post combined with all the other files except the death flc... which I still havent gotten to .... :(
 

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oh, btw, since i feel like listening to music and doin some work at it, i made it you and everyone a pediaicon since you just cut'n'paste.

There are no transparency issues, no need to check
 

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and le preview
 

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Nice Preview Pedialicon...... will go nice with the revamped Native american archer when Im done here is a preview of the default flic which is all I have done at the moment .... Im remaking him as you can see :D
 

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Originally posted by Shady


since you like scalping units and give em a featherhead i think it would be pretty cool if you start a trend and continue it.

someone else is adding turbans to every unit so you could reciprocate that with feathers (to a certain limit).

i suggest flavoring infantry units and then cav units.

I just may do that Shady ..... After all I like having flavor units for all the civs and hell if I can make all the native american ones Ill do just that .... Spearman archer Swordsman etc.... I think also Ill make one that throws Tomahawks :D
 
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