Unit Replacement: Jet Fighter (Cleaned up version)

GenMarshall

High Elven ISB Capt & Ghost Agent
Joined
Jun 17, 2002
Messages
44,443
Location
Night Haven, Vekta, United Systems of Arathor
At last this unit is finaly cleaned up (see Help. Stealth Bomber and Jet Fighters have Scrambled Animations for more information ) . Almost, There is an unknown bug in flicster that created a transparent line trough the right wing when facing west and jumping transparancy near the cockpit when facing Northeast. Oviously it is a flicster bug since the process never had thoes transparancies. If anyone would like, You may fix this error that the flicster bug has created (TedG, Are you up to the challenge of fixing the graphics bug Flicster has created ;) ). I will post what the unit suppost to look like.

Copyright: This unit is the property of Fraxis, I only fixed this unit so it can be more presentable when attacking ;) .

The After Picture.
 
Here is the Unit Replacement: Jet Fighter (Cleaned up Version). It replaces the JetFighterAttackA.flc found in your ...art/units/jet fighter folder :).
 
Great work; I think that the bug may exist in the actual (special civIII) flc animation format, and may have been what caused the mess in the jetfighter animation in the first place. I'm not certain that it is restricted to Moenirs Flickster utility (Although he does say hes going to fix it in the new version).
Iv'e been getting it on and off since I started doing Civ III units; its caused usualy when parts of the animation get close to the edge of the flic frame during part of the animation.
 
Can anyone make an F-16 or an AF-111 (which are great Fighter/Bombers)?It would be nice not just to stick with jet fighter or bomber.
 
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