I'm not seeing Ancient Ruins at all (they are enabled, I double checked), and the name bubble for City States is buggy (and the menu gives me options for diplo marriage, even though I'm not Austria). Anyone else? (before I make a ticket)
i noticed this last version sometimes as well -- coulda been everyone but noticed china specifically. I was also playing with about 6 recon at the time so it didn't strike me as bad decision necessarily
In multiple games i had the AI plant GPTI outside the workable radius of it's cities on top of bonus resources.
I never noticed this before, is this new or worth reporting as a bug?
In multiple games i had the AI plant GPTI outside the workable radius of it's cities on top of bonus resources.
I never noticed this before, is this new or worth reporting as a bug?
I want to either resurrect the old thread or create a new one with thorough instructions on how to run under Linux / Apple. Anyone using MacOS to play? Just curious what problems you've possibly encountered and what you're using.
I removed the "never build on resources" code, now it likes to build on bonus resources. I think it may incorrectly think that they get bonus yields from building on bonus resources. Or maybe it just likes the base yield of the tiles.
That one might win the prize for BAM worst city ever If desperate for a connection I'd buy (or wait for expanding to) a tile with Amsterdam next to the stone, put a citadel over it and then a fort east. A road between the two cities could be worth it anyway, it helps moving workers/emissaries around and pays itself off with a couple villages and a town.
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