***Unit Request Thread***

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Hi there!

I'm working on 1939 - a WWII MOD - and I need the folowing graphics:

Red Guard - Sovjet UU

Lègion Etranger - French UU

Expedition Troopers - British UU

Gurkhas - British UU

For questions please use the 1939 forum (see my signature for link)

Thanks,
 
Can anyone make the following units?:

1. Conquistador (to be converted from Age of Conquerors)
2. Janissary (turkish)

#PRTO_Janissary
^
^
^The [Janissaries] were turkish skilled fighters.
^
A city must have $LINK<saltpeter=GOOD_Saltpeter> in its $LINK<Strategic Resource=GCON_ResourcesS> box to build
a janissary.
#DESC_PRTO_Janissary
^
^
^Also spelled JANIZARY, Turkish YENIÇERI (New Soldier, or Troop), member of an elite corps in the standing army of the
Ottoman Empire from the late 14th century to 1826. Highly respected for their military prowess in the 15th and 16th
centuries, the Janissaries became a powerful political force within the Ottoman state. The Janissary corps was originally
staffed by Christian youths from the Balkan provinces who were converted to Islam on being drafted into the Ottoman service.
Subject to strict rules, including celibacy, they were organized into three unequal divisions (cemaat, bölükhalki, segban)
and commanded by an aga. In the late 16th century the celibacy rule and other restrictions were relaxed, and by the early
18th century the original method of recruitment was abandoned. The Janissaries frequently engineered palace coups in the
17th and 18th centuries, and in the early 19th century they resisted the adoption of European reforms by the army.
 
Can anyone remake the Blue Cask to give it animation and remove the blue frome bottom of unit.I would like to add this Peace Keeping unit to my Canadian civ for my scenario I'm working on.

Thanks
 
Anyone thought of making a martian flying machine? I know the tripods would be difficult to animate, but what about the manta-ships from the '53 movie?
 
i would like to see more spin off units from the alien films ' like a marine or exosuit unit from alien vs predator '
or some zoid units from the cartoon ' if any one can help me with this ' give me an email
 
Don't ask me where I found this, I dont remember the website but I think if was Elfwood. But here is an interesting idea for a future transport.
 
I need about 400 units made for a MTG mod I am trying to make. Any goblins, elves, orcs, trees, cats, vampires, angels, etc would be appreciated. :p Until then, I have to use regular Civ3 units as placeholders.

GIDustin
 
Originally posted by thisismysn20
there is the E3, check it out... I love it

The E-3 is capable of long-range recon.
See link in my signature
 
With such a long list, I couldn't read all of it, and thus I apologize for repeating anything.
Here are my following ideas for new units:

1. The C.S.S. Hunley. This would be an early submarine, with a design similar to the Confederate Submersible. I think that an early sub would be a way to give a smaller player a chance to take out someone with a bigger navy.

2. Sea Marines. These would replace the Marines, who quickly become useless once Computers are discovered. Rather than being a foot unit, it would be mechanized, riding in a AAFV, or Advanced Amphibious Fighting Vehicle. This would make Amphibious Assaults a lot easier, and more realistic, late game.

3. Big Bertha. If you know any WWI history, then you know how nasty railroad artillery could be. This would be a unit that would have very long range, deadly bombardment, and be very expensive.
 
could someone redo the Marine unit with a red beret, like the British Paratrooper Regiment ? Well, I think it's the British paras...still - it'd be cool to have a modern british infantry with a red beret.
 
What ever happened to the trade and caravans like in CIV 2?
Thir Needs to be some way of Transporting Natural Resources/ Strategic Resources from 1 Continent 2 another, Mayeb thats what truck pics could be for that I saw in a nother post. I can understand the resources being shared with all cities connected to them but this thing about not being able to use resources in cities that are on a different continent as the resource bugs me.
Their should be a way of either setting up a trade route or transporting it or something. CIV2 was always fun when you had a smaller Colony but more advanced going up again a bigger colony but less advanced. Even if the makers of civ3 would employ some of the concepts from Transport Tycoon in that you saw how much of that resource you had in that paticular spot, and then develope a transport for each resource that could only transport a certian amount at a time. You never know maybe CIV 4.
Oh well sorry about the post, but the trasport idea is good as long as the Current programing would allow for it and some one had the skills and the time to do it.
soundguy_99
 
Will someone please make a heavy bomber-- a really good one, one that could compliment smoking mirrors light bomber? I know smoking mirror himself has said he'd be doing one, but I think he's scrapped it, or given up.
 
Originally posted by soundguy_99
What ever happened to the trade and caravans like in CIV 2?
Thir Needs to be some way of Transporting Natural Resources/ Strategic Resources from 1 Continent 2 another, Mayeb thats what truck pics could be for that I saw in a nother post. I can understand the resources being shared with all cities connected to them but this thing about not being able to use resources in cities that are on a different continent as the resource bugs me.
Their should be a way of either setting up a trade route or transporting it or something. CIV2 was always fun when you had a smaller Colony but more advanced going up again a bigger colony but less advanced. Even if the makers of civ3 would employ some of the concepts from Transport Tycoon in that you saw how much of that resource you had in that paticular spot, and then develope a transport for each resource that could only transport a certian amount at a time. You never know maybe CIV 4.
Oh well sorry about the post, but the trasport idea is good as long as the Current programing would allow for it and some one had the skills and the time to do it.
soundguy_99

I am working on some truck units. However, right now I have met some palette problems. Hope to have it solved soon.
 
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