I did what you suggest, I didn't realize there were so many non standard magenta in the background of the unit32 provided by the artists
Steph... Yes indeed. That is due to Rendering with Anti-Aliasing and having16 Million Colors. There is a Plethora of Magenta and Purple Shades in the Rendered Images.
This is why we need to First Remove them BEFORE Reducing colors to make a Unit Palette.
Plotinus... There are methods that Help accomplish making units_32.pcx images easier.
One thing that helps is to Reduce the Size of the Image on the Screen First so it is exactly the same size as a Finished units_32 Image ( 32 x 32 ).
You can Use a 128 x 128 Civilopedia Image for example. Open it in PSP and using the Zoom, Reduce the magnification to 25%. The Image as seen on the Screen will be exactly 32 x 32 size so you can press Print Screen to take a Screen Shot then Ctrl+V to paste the Screen. You then Magnify the Image so you can see exactly the small image on it and use the Square Selection Tool to Select the Image, Copy it Ctrl+C, then Paste it Ctrl+V. You then have a 32 x 32 image.
You can adjust the small image using Sharpen and or Brightness and Contrast.
This helps make the Small Civilopedia Images easier as well.
I generally first make the Large and Small Civilopedia Images so it is simple to use the Small Image to make the units_32.pcx from it.
I do agree that some units_32 images can be a chore and do require time to make look Good but generally it only takes a few minutes to make Good units_32 images
