Master_Hugian
Warlord
- Joined
- Oct 27, 2006
- Messages
- 176
I decided to go through all the main units and check out how much it costs to research the unit. (This is a work in progress)
Key
# : A number
(Tier #) : What tier the unit is
(###) : How much the tech or unit costs assuming you have no technologies
- ### : How much the unit costs if you have all the technologies required to build the previous tier unit.
[]: Technologies that are used in the previous tier units or have been factored in elsewhere.
Melee
Archery
(Tier 2) Archer (620)
Crafting (120) + Mining (200) + Archery (300)
(Tier 3) Longbowman (3420) - 2800
[Archery* (620)] + Bronze Working (400) + Bowyers (2400)
(Tier 4) Marksman (12960) - 9540
[Bowyers* (3420)] + Military Strategy* (1740) + Precision (7800)
(Tier 4) Arquebus (14830) - 14110
[Bronze Working* (720)] + Smelting (1600) + Iron Working (2600)
Engineering* (4510) + Blasting Powder (5400)
(Tier 4) Crossbowman (14730) - 11310
Bowyers* (3420) + Engineering* (4510) + Machinery (6800)
_____________
Military Strategy (2460) - 1740
Ancient Chants (80) + Mysticism (200) + Philosophy (300)
[Crafting (120)] + [Mining (200)] + [Bronze Working (400)]
Agriculture (80) + Education (280) + Warfate (320) + Military Strategy (480)
Engineering (4630) - 4510
[Crafting (120)] + Masonry (140) + Construction (400)
Agriculture (80) + Ancient Chants (80) + Education (280) + Writing (380) + Mathematics (950) + Engineering (2200)
Mounted
(Tier 2) Horseman (620)
Agriculture (80) + Animal Husbandry (180) + Horseback Riding (360)
(Tier 3) Chariot (2470) - 1850
[Horseback Riding* (620)] + Ancient Chants (80) + Education (280) + Writing (380) + Trade (450) + Crafting (120) + Masonry (140) + Construction (400)
(Tier 3) Horse Archer (2040) - 1420
[Horseback Riding* (620)] + Crafting (120) + Mining (200) + Archery (300) + Stirrupts (800)
(Tier 4) Knight (12940) - 12200 (from Chariots) - 12000 (from Horse Archers)
[Horseback Riding* (620)] + [Crafting (120)] + [Mining (200)]¤ + Bronze Working (400) + Smelting (1600) + Iron Working (2600) + Warhorses (7400)
¤: Only required to research from Chariots
Recon
(Tier 2) Hunter (540)
Exploration (80) + Hunting (460)
(Tier 3) Assassin (2140) - 1600
[Hunting* (540)] + Poison (1600)
(Tier 3) Ranger (2600) - 2060
[Hunting* (540)] + Agriculture (80) + Animal Husbandry (180) + Animal Handling (1800)
(Tier 4) Beastmaster (11520) - 8920 (from Rangers)
[Animal Handling* (2600)] + Crafting (120) + Mining (200) + Bronze Working (400) + Smelting (1600) + Iron working (2600) + Feral Bonding (2200) + Animal Mastery (1800)
(Tier 4) Shadow (10200) - 10200 (from Assassins)
Council of Esus¤ (3230) + Mathematics (950) + Code of Laws (320) + Currency (900) + Taxation (1600) + Guilds (3200)
_______________
¤: Assumes you have to put it in your cities yourself through reserching Deception.
Deception (3230)
Ancient Chants (80) + Mysticism (200) + Philosophy (300) + Way of the Wicked (280)
Agriculture (80) + Education (280) + Writing (380) + Fishing (160) + Sailing (320) + Trade (450) + Deception (700)
Arcane
(Tier 2) Adept (640)
Ancient Chants (80) + Mysticism (200) + Knowledge of the Ether (360)
(Tier 3) Mage (4020) - 3380
[Knowledge of the Ether* (640)] + Agriculture (80) + Education (280) + Writing (380) + Alteration¤ (640) + Sorcery (2000)
(Tier 4) Archmage (16420) - 12400
[Sorcery* (4020)] + Arcane Lore (3600) + Strength of Will (8800)
________
¤ Divination, Elementalism or Necromancy
Key
# : A number
(Tier #) : What tier the unit is
(###) : How much the tech or unit costs assuming you have no technologies
- ### : How much the unit costs if you have all the technologies required to build the previous tier unit.
[]: Technologies that are used in the previous tier units or have been factored in elsewhere.
Melee
Spoiler :
(Tier 2) Swordsmen (720)
Crafting (120) + Mining (200) + Bronze Working (400)
(Tier 3) Champion (4920) - 4200
[Bronze Working* (720)] + Smelting (1600) + Iron Working (2600)
(Tier 4) Phalanx (26430) - 24510
[Iron Working* (4920)] + Engineering* (4510) + Mithril Working (7400) + Mithril Weapons (9600)
(Tier 4) Immortal (38050) - 33130
[Iron Working* (4920)] + Engineering* (4510) + Mithril Working (7400)
Theology* (11620) + Divine Essence (9600)
____________
Engineering (4630) - 4510
[Crafting (120)] + Masonry (140) + Construction (400)
Agriculture (80) + Ancient Chants (80) + Education (280) + Writing (380) + Mathematics (950) + Engineering (2200)
Theology (12060) - 11620
[Agriculture (80)] + [Ancient Chants (80)] + [Education (280)] + Code of Laws (320)
Mysticism (200) + Philosophy (300) + Priesthood (800) + Religious Law (2400) + Theology (7600)
Crafting (120) + Mining (200) + Bronze Working (400)
(Tier 3) Champion (4920) - 4200
[Bronze Working* (720)] + Smelting (1600) + Iron Working (2600)
(Tier 4) Phalanx (26430) - 24510
[Iron Working* (4920)] + Engineering* (4510) + Mithril Working (7400) + Mithril Weapons (9600)
(Tier 4) Immortal (38050) - 33130
[Iron Working* (4920)] + Engineering* (4510) + Mithril Working (7400)
Theology* (11620) + Divine Essence (9600)
____________
Engineering (4630) - 4510
[Crafting (120)] + Masonry (140) + Construction (400)
Agriculture (80) + Ancient Chants (80) + Education (280) + Writing (380) + Mathematics (950) + Engineering (2200)
Theology (12060) - 11620
[Agriculture (80)] + [Ancient Chants (80)] + [Education (280)] + Code of Laws (320)
Mysticism (200) + Philosophy (300) + Priesthood (800) + Religious Law (2400) + Theology (7600)
Archery
Spoiler :
(Tier 2) Archer (620)
Crafting (120) + Mining (200) + Archery (300)
(Tier 3) Longbowman (3420) - 2800
[Archery* (620)] + Bronze Working (400) + Bowyers (2400)
(Tier 4) Marksman (12960) - 9540
[Bowyers* (3420)] + Military Strategy* (1740) + Precision (7800)
(Tier 4) Arquebus (14830) - 14110
[Bronze Working* (720)] + Smelting (1600) + Iron Working (2600)
Engineering* (4510) + Blasting Powder (5400)
(Tier 4) Crossbowman (14730) - 11310
Bowyers* (3420) + Engineering* (4510) + Machinery (6800)
_____________
Military Strategy (2460) - 1740
Ancient Chants (80) + Mysticism (200) + Philosophy (300)
[Crafting (120)] + [Mining (200)] + [Bronze Working (400)]
Agriculture (80) + Education (280) + Warfate (320) + Military Strategy (480)
Engineering (4630) - 4510
[Crafting (120)] + Masonry (140) + Construction (400)
Agriculture (80) + Ancient Chants (80) + Education (280) + Writing (380) + Mathematics (950) + Engineering (2200)
Mounted
Spoiler :
(Tier 2) Horseman (620)
Agriculture (80) + Animal Husbandry (180) + Horseback Riding (360)
(Tier 3) Chariot (2470) - 1850
[Horseback Riding* (620)] + Ancient Chants (80) + Education (280) + Writing (380) + Trade (450) + Crafting (120) + Masonry (140) + Construction (400)
(Tier 3) Horse Archer (2040) - 1420
[Horseback Riding* (620)] + Crafting (120) + Mining (200) + Archery (300) + Stirrupts (800)
(Tier 4) Knight (12940) - 12200 (from Chariots) - 12000 (from Horse Archers)
[Horseback Riding* (620)] + [Crafting (120)] + [Mining (200)]¤ + Bronze Working (400) + Smelting (1600) + Iron Working (2600) + Warhorses (7400)
¤: Only required to research from Chariots
Recon
Spoiler :
(Tier 2) Hunter (540)
Exploration (80) + Hunting (460)
(Tier 3) Assassin (2140) - 1600
[Hunting* (540)] + Poison (1600)
(Tier 3) Ranger (2600) - 2060
[Hunting* (540)] + Agriculture (80) + Animal Husbandry (180) + Animal Handling (1800)
(Tier 4) Beastmaster (11520) - 8920 (from Rangers)
[Animal Handling* (2600)] + Crafting (120) + Mining (200) + Bronze Working (400) + Smelting (1600) + Iron working (2600) + Feral Bonding (2200) + Animal Mastery (1800)
(Tier 4) Shadow (10200) - 10200 (from Assassins)
Council of Esus¤ (3230) + Mathematics (950) + Code of Laws (320) + Currency (900) + Taxation (1600) + Guilds (3200)
_______________
¤: Assumes you have to put it in your cities yourself through reserching Deception.
Deception (3230)
Ancient Chants (80) + Mysticism (200) + Philosophy (300) + Way of the Wicked (280)
Agriculture (80) + Education (280) + Writing (380) + Fishing (160) + Sailing (320) + Trade (450) + Deception (700)
Arcane
Spoiler :
(Tier 2) Adept (640)
Ancient Chants (80) + Mysticism (200) + Knowledge of the Ether (360)
(Tier 3) Mage (4020) - 3380
[Knowledge of the Ether* (640)] + Agriculture (80) + Education (280) + Writing (380) + Alteration¤ (640) + Sorcery (2000)
(Tier 4) Archmage (16420) - 12400
[Sorcery* (4020)] + Arcane Lore (3600) + Strength of Will (8800)
________
¤ Divination, Elementalism or Necromancy