Units Displaying the Wrong Model

Pudding

Chieftain
Joined
Mar 30, 2005
Messages
9
I sincerely apologize if this is the wrong place, or a known bug; I searched through the bugs thread, used the search function etc, couldn't find any mention of this.

I just loaded up Rise from Erebus, installed the patch, and the media pack, and blue marble, and the damndest thing is happening. Most of the units are showing vanilla Civ4 models, but when I select them, or they're active, they show the RiFE models properly. So there are goblins that look like archers until you attack them, then they're goblins; and of course, that warrior looks like the regular caveman until I select him as well.

So, thoughts?
 
That indeed worked, thank you. However, now my performance has become absurdly bad, because some how Civ4 has steeper system requirements than, say, Metro 2033. Sigh. Thanks, though.
 
Yeah; most of the FFH-based mods have far steeper resource requirements then Civ4. Comes from all the new material, unavoidable.
 
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