I have seen countless posts in various threads stating something along the lines of "because units don't die anymore" or "since units don't die from 1 combat" etc.
This is coming from 1 source as far as I can tell (http://www.escapistmagazine.com/news/view/99021-Civilization-V-Offers-New-Strategic-Combat) stating that "Units are no longer destroyed if they lose a battle", and has not been corroborated anywhere else that I can find. It has been taken literally by many people, and has them believing that units not dying from combat is the norm.
I am wondering if the escapist has some misconceptions going on here, whether that be some units have withdrawl chance or confusing it with some ranged combat or something like that and here are my reasons for doubting it.
1) http://pc.ign.com/articles/107/1075587p2.html
Article at IGN describing AI game they watched in which warriors are killed by barbarians in the early game (this also goes against the common knowledge of there being way less units around as the article states the AI built 6 warriors early game to rush a city state)
"Unfortunately, along the way a few of the warriors were lost in an unexpected fight with barbarians"
Does that sound to you that units are no longer destroyed from battle as Escapist states? Especially early game 6 warriors against barbs?
2) http://gdc.gamespot.com/story/6253246/civilization-v-impressions-first-look?page=2
Gamespot article describing a battle in which an American spearmen is killed by their spearmen with some ranged archer support.
"Our ranks consisted mainly of warriors, spearmen, and a few archers, and though our relatively weaker warriors unfortunately started on the front lines ahead of our spearmen, we were able to use Civ V's new switch move order to have the two units swap positions, and then we pit our spearmen against theirs. Those crafty Americans set themselves up behind a river, which gave their units a natural terrain bonus, but we softened up our foes with a volley of arrows from a stack of archers placed atop a nearby hill. By softening up our foes and weakening their remaining health, we effectively reduced their terrain advantage and were able to mop them up with our own spearmen, which were at full strength"
To me this sounds as tho the archer did a ranged attack and spearmen then attacked and killed. It does Not sound like some of the complex ideas I've seen floating around that it was surrounded and attacked multiple times etc to be destroyed.
3) The screenshots we have of archers firing across the lake. In the before picture:
http://www.civfanatics.com/gallery/showimage.php?i=2773&c=36
we see the warrior has 8 "men" showing on the unit (full str appears to be 12 judging by other units around so it looks like this warrior has taken a few hits from archers or was in other combat)
In the after screenshot: http://www.civfanatics.com/gallery/showimage.php?i=2775&c=36
You can see the warrior now has 6 "men" showing on the unit. My point here being that while we do not know percentage of str/hp the men represent, it appears that an archer can do a signifigant amount of dmg in an attack, again leading me to believe that units will not be the super hard to kill things that people are imagining.
Ideas of complex attrition systems and retreating don't add up for me, it's hard to believe that units are almost always going to have a way out, added to that the article stating that a "few" out of 6 warriors died to barbarians really has me doubting this concept and I believe it will be much closer to what we are used to. What do you think?
This is coming from 1 source as far as I can tell (http://www.escapistmagazine.com/news/view/99021-Civilization-V-Offers-New-Strategic-Combat) stating that "Units are no longer destroyed if they lose a battle", and has not been corroborated anywhere else that I can find. It has been taken literally by many people, and has them believing that units not dying from combat is the norm.
I am wondering if the escapist has some misconceptions going on here, whether that be some units have withdrawl chance or confusing it with some ranged combat or something like that and here are my reasons for doubting it.
1) http://pc.ign.com/articles/107/1075587p2.html
Article at IGN describing AI game they watched in which warriors are killed by barbarians in the early game (this also goes against the common knowledge of there being way less units around as the article states the AI built 6 warriors early game to rush a city state)
"Unfortunately, along the way a few of the warriors were lost in an unexpected fight with barbarians"
Does that sound to you that units are no longer destroyed from battle as Escapist states? Especially early game 6 warriors against barbs?
2) http://gdc.gamespot.com/story/6253246/civilization-v-impressions-first-look?page=2
Gamespot article describing a battle in which an American spearmen is killed by their spearmen with some ranged archer support.
"Our ranks consisted mainly of warriors, spearmen, and a few archers, and though our relatively weaker warriors unfortunately started on the front lines ahead of our spearmen, we were able to use Civ V's new switch move order to have the two units swap positions, and then we pit our spearmen against theirs. Those crafty Americans set themselves up behind a river, which gave their units a natural terrain bonus, but we softened up our foes with a volley of arrows from a stack of archers placed atop a nearby hill. By softening up our foes and weakening their remaining health, we effectively reduced their terrain advantage and were able to mop them up with our own spearmen, which were at full strength"
To me this sounds as tho the archer did a ranged attack and spearmen then attacked and killed. It does Not sound like some of the complex ideas I've seen floating around that it was surrounded and attacked multiple times etc to be destroyed.
3) The screenshots we have of archers firing across the lake. In the before picture:
http://www.civfanatics.com/gallery/showimage.php?i=2773&c=36
we see the warrior has 8 "men" showing on the unit (full str appears to be 12 judging by other units around so it looks like this warrior has taken a few hits from archers or was in other combat)
In the after screenshot: http://www.civfanatics.com/gallery/showimage.php?i=2775&c=36
You can see the warrior now has 6 "men" showing on the unit. My point here being that while we do not know percentage of str/hp the men represent, it appears that an archer can do a signifigant amount of dmg in an attack, again leading me to believe that units will not be the super hard to kill things that people are imagining.
Ideas of complex attrition systems and retreating don't add up for me, it's hard to believe that units are almost always going to have a way out, added to that the article stating that a "few" out of 6 warriors died to barbarians really has me doubting this concept and I believe it will be much closer to what we are used to. What do you think?