Update:
Bh
- Extended spy ejection protection to Great Spies (and any other unit considered "always invisible")
- AI Civs under Theocracy will no longer accept gifted Missionaries
- Units withdrawing from combat will be removed from selection group (thanks Moctezuma)
- When bumping naval units from cities, preference will be given to water tiles
- Tweaks/bugfixes to improve starting city locations (thanks SevenSpirits)
- Cities no longer require a Monument to allow Spies to sabotage buildings
Bh