Unofficial BTS 3.13 patch

The main update works fine but the supplemental doesn't seem to have the desired effect, still no Glance button for me. I'm sure I put it in the right place under My Documents\...\CustomAssets\python\screens, do I need to activate it somehow or something?

Thanks Bhruic, great work, I hope you get your own mod pack out soonish.
 
How can Bhruic do in a few hours what takes Firaxis days, even weeks?

Because at Firaxis, the programmer isn't allowed to change anything until Management tells him to, then after the 15 minute code change he must spend 3 hours documenting and creating test cases, and then QA has to test the test cases. This process turns a 15 minute code change into several days of work.

Well this is the issue right here. Officially, it takes a long time to get something out. Bhruic can simply make the change, spend a couple minutes testing and release immediately.

No big deal if a complex bug slipped through. Missing culture and espionage, while not a big deal, demonstrates to me that no one sat down to actually play 3.13 before release.
 
Bhruic,

Awesome work on the 3.13 bugs. I was very disappointed with the official patch. I used your source files and changed the CvDefines.h to allow 24 and 32 civs. When I compiled I expected roughly the same size library as yours 4.64MB but ened up with 6.21MB.

A few of questions:

1. what means of compilation are you using?
2. are you using the .NET1.1 SDK || August 2007 DirectX SDK?
3. how did you preserve the CvGameCoreDLL.rc & resource.h?

I used both SDKs in my compilation path via code blocks and a custom msvcprt.lib made with sed and vs 2003 toolkit. I speculate that the file size increase is due to the directx sdk as the msvcprt.lib wasn't much different than the one widely used on this forum.

download here: http://forums.civfanatics.com/showthread.php?t=246461
 
A question.

I am hosting a Pitboss game of BTS

I have applied this patch-fix yet some players have not.

Apart from mismatch messages will there be any actual game effects ??
 
  • Civilopedia promotions no longer display a unit class if only a subsection of that class can get the promotion

Bh
 
  • Can found Corporations under Mercantilism/State Property
  • Vassal's spies will no longer be "caught" in your territory

Bh
 
  • Can found Corporations under Mercantilism/State Property
  • Vassal's spies will no longer be "caught" in your territory
Bh

Wait a sec -- should you be able to found corporations under State Property? That might have been working as intended....

(Though you definitely should be able to found corps under Mercantilism....)
 
There's nothing about the documentation that says anything about founding Corporations - just their effectiveness. If you found a Corporation with State Property, you still won't see any benefits from it.

Bh
 
There's nothing about the documentation that says anything about founding Corporations - just their effectiveness. If you found a Corporation with State Property, you still won't see any benefits from it.

Bh

Right, but it would have strategic implications in that someone running SP would be able to deny a corporation to people who aren't....if you're running SP, you're pretty much giving up the ability to use corps, so why do you get to found one?

That's cool if it's supposed to be that way, but it just doesn't seem intuitive to me....
 
I'm not adverse to changing it so that only Mercantilism allows Corp founding... I just did it this way because it seemed to be what the documentation suggested "should" be the way it works.

Obviously from a real-world perspective it doesn't make sense, but in-game, I can't see why you wouldn't be allowed to found one. It's a semi-waste of a GP unless you're going to switch out of SP.

Bh
 
I'm not adverse to changing it so that only Mercantilism allows Corp founding... I just did it this way because it seemed to be what the documentation suggested "should" be the way it works.

Obviously from a real-world perspective it doesn't make sense, but in-game, I can't see why you wouldn't be allowed to found one. It's a semi-waste of a GP unless you're going to switch out of SP.

Bh

True enough. From a game-perspective, I could see the argument going either way. It sure would be nice if someone from Firaxis could clarify it.

Just for my own amusement, how would I change it so SP could not found a corp? (I don't have a compiler, alas....)
 
True enough. From a game-perspective, I could see the argument going either way. It sure would be nice if someone from Firaxis could clarify it.

Well, if sufficient people think it shouldn't happen, I'll change it.

Just for my own amusement, how would I change it so SP could not found a corp?

Well, you'd compile...

(I don't have a compiler, alas....)

Doh! ;)

Bh
 
Well, if sufficient people think it shouldn't happen, I'll change it.



Well, you'd compile...



Doh! ;)

Bh


Ugh!

Seriously, though I might be able to get my hands on one, if my cousin plays ball...
 
If you found a Corporation with State Property, you still won't see any benefits from it.

Bh
What about the AI? Will the AI now be dumb enough to start a corporation with SP?
 
What about the AI? Will the AI now be dumb enough to start a corporation with SP?

Ouch. Interesting question -- I hadn't even though of that one....
 
They can, yes. But they "understand" that they are running SP, so they'll consider it a silly thing to do.

Bh
 
thanks Bh! i haven't installed the official patch yet, i was out of town. now i can start off with the "fixed" version from the start yay!

until it gets a stickie, maybe you should link it in your sig? :mischief:

So after a few quick python tutorials, I modified mine to show that extra column, so now I can see how much WW the enemy has towards me, plus as a side bonus i can see how 'if I was an AI, how would I feel' towards the other AIs. Which is actually quite useful because I don't have to check all the trades and see who is trading my w/ worst enemies, and I don't have to guess if the AI brought in a war ally :)

oh i'd love to have evidence of who bribed people to fight me! i'm gonna try to find those "quick python tutorials"...
 
Bowing to public opinion, Corporations can now not be founded with State Property. The fix to allow them to be built with Mercantilism is still included.

Bh
 
Bowing to public opinion, Corporations can now not be founded with State Property. The fix to allow them to be built with Mercantilism is still included.

Bh

Now that you've changed it, I'll take the other side. If your running SP, doesn't the founding city still receive gold from foreign franchises. It'd be like China today, a communist country exporting trade goods to the world.
 
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