KnelRivendare
Warlord
- Joined
- Jan 13, 2012
- Messages
- 271
hey could any modder pls take a quick look into this and tell me why it is not working :ö

ofc i set it all as OnModActivated and UpdateOnDatabase +Reload Unit System
followed kaels guide and for me it looks right, i can activate it in modbrowser but it just doesnt show up at all ingame
thanks in advance for any help
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 2/23/2012 3:42:59 PM -->
<!-- GameData -->
<UnitClasses>
<Row>
<Type>UNITCLASS_RAILROAD_ARTILLERY</Type>
<Description>TXT_KEY_UNIT_RAILROAD_ARTILLERY</Description>
<DefaultUnit>UNIT_RAILROAD_ARTILLERY</DefaultUnit>
</Row>
</UnitClasses>
<Units>
<Row>
<Class>UNITCLASS_RAILROAD_ARTILLERY</Class>
<Type>UNIT_RAILROAD_ARTILLERY</Type>
<PrereqTech>TECH_RAILROAD</PrereqTech>
<Combat>30</Combat>
<RangedCombat>50</RangedCombat>
<Cost>600</Cost>
<Moves>1</Moves>
<Range>4</Range>
<CombatClass>UNITCOMBAT_SIEGE</CombatClass>
<Domain>DOMAIN_LAND</Domain>
<DefaultUnitAI>UNITAI_CITY_BOMBARD</DefaultUnitAI>
<Description>TXT_KEY_UNIT_RAILROAD_ARTILLERY</Description>
<Civilopedia>TXT_KEY_CIV5_INDUSTRIAL_RAILROAD_ARTILLERY_TEXT</Civilopedia>
<Strategy>TXT_KEY_UNIT_RAILROAD_ARTILLERY_STRATEGY</Strategy>
<Help>TXT_KEY_UNIT_HELP_RAILROAD_ARTILLERY</Help>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
<Mechanized>true</Mechanized>
<AdvancedStartCost>40</AdvancedStartCost>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<UnitArtInfo>ART_DEF_UNIT_RAILROAD_ARTILLERY</UnitArtInfo>
<UnitFlagIconOffset>56</UnitFlagIconOffset>
<IconAtlas>UNIT_ATLAS_2</IconAtlas>
<PortraitIndex>12</PortraitIndex>
<MoveRate>ARTILLERY</MoveRate>
</Row>
</Units>
<Unit_AITypes>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<UnitAIType>UNITAI_ATTACK</UnitAIType>
</Row>
</Unit_AITypes>
<Unit_FreePromotions>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_INDIRECT_FIRE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_CITY_SIEGE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_NO_DEFENSIVE_BONUSES</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_MUST_SET_UP</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_SIGHT_PENALTY</PromotionType>
</Row>
</Unit_FreePromotions>
<Unit_Flavors>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<FlavorType>FLAVOR_ATTACK</FlavorType>
<Flavor>10</Flavor>
</Row>
</Unit_Flavors>
<Language_en_US>
<Row Tag="TXT_KEY_UNIT_RAILROAD_ARTILLERY">
<Text>Railroad Artillery</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HELP_RAILROAD_ARTILLERY">
<Text>Railroad Artillery</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_INDUSTRIAL_RAILROAD_ARTILLERY_TEXT">
<Text>Railroad Artillery</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_RAILROAD_ARTILLERY_STRATEGY">
<Text>Railroad Artillery</Text>
</Row>
</Language_en_US>
<!-- Created by ModBuddy on 2/23/2012 3:42:59 PM -->
<!-- GameData -->
<UnitClasses>
<Row>
<Type>UNITCLASS_RAILROAD_ARTILLERY</Type>
<Description>TXT_KEY_UNIT_RAILROAD_ARTILLERY</Description>
<DefaultUnit>UNIT_RAILROAD_ARTILLERY</DefaultUnit>
</Row>
</UnitClasses>
<Units>
<Row>
<Class>UNITCLASS_RAILROAD_ARTILLERY</Class>
<Type>UNIT_RAILROAD_ARTILLERY</Type>
<PrereqTech>TECH_RAILROAD</PrereqTech>
<Combat>30</Combat>
<RangedCombat>50</RangedCombat>
<Cost>600</Cost>
<Moves>1</Moves>
<Range>4</Range>
<CombatClass>UNITCOMBAT_SIEGE</CombatClass>
<Domain>DOMAIN_LAND</Domain>
<DefaultUnitAI>UNITAI_CITY_BOMBARD</DefaultUnitAI>
<Description>TXT_KEY_UNIT_RAILROAD_ARTILLERY</Description>
<Civilopedia>TXT_KEY_CIV5_INDUSTRIAL_RAILROAD_ARTILLERY_TEXT</Civilopedia>
<Strategy>TXT_KEY_UNIT_RAILROAD_ARTILLERY_STRATEGY</Strategy>
<Help>TXT_KEY_UNIT_HELP_RAILROAD_ARTILLERY</Help>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
<Mechanized>true</Mechanized>
<AdvancedStartCost>40</AdvancedStartCost>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<UnitArtInfo>ART_DEF_UNIT_RAILROAD_ARTILLERY</UnitArtInfo>
<UnitFlagIconOffset>56</UnitFlagIconOffset>
<IconAtlas>UNIT_ATLAS_2</IconAtlas>
<PortraitIndex>12</PortraitIndex>
<MoveRate>ARTILLERY</MoveRate>
</Row>
</Units>
<Unit_AITypes>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<UnitAIType>UNITAI_ATTACK</UnitAIType>
</Row>
</Unit_AITypes>
<Unit_FreePromotions>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_INDIRECT_FIRE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_CITY_SIEGE</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_NO_DEFENSIVE_BONUSES</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_MUST_SET_UP</PromotionType>
</Row>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<PromotionType>PROMOTION_SIGHT_PENALTY</PromotionType>
</Row>
</Unit_FreePromotions>
<Unit_Flavors>
<Row>
<UnitType>UNIT_RAILROAD_ARTILLERY</UnitType>
<FlavorType>FLAVOR_ATTACK</FlavorType>
<Flavor>10</Flavor>
</Row>
</Unit_Flavors>
<Language_en_US>
<Row Tag="TXT_KEY_UNIT_RAILROAD_ARTILLERY">
<Text>Railroad Artillery</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HELP_RAILROAD_ARTILLERY">
<Text>Railroad Artillery</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_INDUSTRIAL_RAILROAD_ARTILLERY_TEXT">
<Text>Railroad Artillery</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_RAILROAD_ARTILLERY_STRATEGY">
<Text>Railroad Artillery</Text>
</Row>
</Language_en_US>
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 2/23/2012 8:37:55 PM -->
<!-- GameData -->
<UnitArtInfos>
<UnitArtInfo>
<Type>ART_DEF_UNIT_RAILROAD_ARTILLERY</Type>
<DamageStates>1</DamageStates>
<UnitMemberArt>
<MemberType>ART_DEF_UNIT_MEMBER_RAILROAD_ARTILLERY</MemberType>
<MemberCount>1</MemberCount>
</UnitMemberArt>
</UnitArtInfo>
</UnitArtInfos>
<!-- Created by ModBuddy on 2/23/2012 8:37:55 PM -->
<!-- GameData -->
<UnitArtInfos>
<UnitArtInfo>
<Type>ART_DEF_UNIT_RAILROAD_ARTILLERY</Type>
<DamageStates>1</DamageStates>
<UnitMemberArt>
<MemberType>ART_DEF_UNIT_MEMBER_RAILROAD_ARTILLERY</MemberType>
<MemberCount>1</MemberCount>
</UnitMemberArt>
</UnitArtInfo>
</UnitArtInfos>
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 2/23/2012 8:50:43 PM -->
<UnitMemberArtInfo>
<Type>ART_DEF_UNIT_MEMBER_RAILROAD_ARTILLERY</Type>
<fScale>0.08</fScale>
<Granny>Railroad_Artillery.fxsxml</Granny>
<Combat>
<Defaults>ART_DEF_TEMPLATE_BASE</Defaults>
<bReformBeforeCombat>1</bReformBeforeCombat>
<bHasShortRangedAttack>1</bHasShortRangedAttack>
<bHasLongRangedAttack>1</bHasLongRangedAttack>
<bHasStationaryMelee>1</bHasStationaryMelee>
<Weapon>
<fVisKillStrengthMin>25.0</fVisKillStrengthMin>
<fVisKillStrengthMax>50.0</fVisKillStrengthMax>
<fProjectileSpeed>7.0</fProjectileSpeed>
<HitEffect>ART_DEF_VEFFECT_ARTILLERY_IMPACT_$(TERRAIN)</HitEffect>
<WeaponTypeTag>EXPLOSIVE</WeaponTypeTag>
<WeaponTypeSoundOverrideTag>EXPLOSION20POUND</WeaponTypeSoundOverrideTag>
</Weapon>
</Combat>
<MaterialTypeTag>METAL</MaterialTypeTag>
<MaterialTypeSoundOverrideTag>METALSM</MaterialTypeSoundOverrideTag>
</UnitMemberArtInfo>
<!-- Created by ModBuddy on 2/23/2012 8:50:43 PM -->
<UnitMemberArtInfo>
<Type>ART_DEF_UNIT_MEMBER_RAILROAD_ARTILLERY</Type>
<fScale>0.08</fScale>
<Granny>Railroad_Artillery.fxsxml</Granny>
<Combat>
<Defaults>ART_DEF_TEMPLATE_BASE</Defaults>
<bReformBeforeCombat>1</bReformBeforeCombat>
<bHasShortRangedAttack>1</bHasShortRangedAttack>
<bHasLongRangedAttack>1</bHasLongRangedAttack>
<bHasStationaryMelee>1</bHasStationaryMelee>
<Weapon>
<fVisKillStrengthMin>25.0</fVisKillStrengthMin>
<fVisKillStrengthMax>50.0</fVisKillStrengthMax>
<fProjectileSpeed>7.0</fProjectileSpeed>
<HitEffect>ART_DEF_VEFFECT_ARTILLERY_IMPACT_$(TERRAIN)</HitEffect>
<WeaponTypeTag>EXPLOSIVE</WeaponTypeTag>
<WeaponTypeSoundOverrideTag>EXPLOSION20POUND</WeaponTypeSoundOverrideTag>
</Weapon>
</Combat>
<MaterialTypeTag>METAL</MaterialTypeTag>
<MaterialTypeSoundOverrideTag>METALSM</MaterialTypeSoundOverrideTag>
</UnitMemberArtInfo>

ofc i set it all as OnModActivated and UpdateOnDatabase +Reload Unit System
followed kaels guide and for me it looks right, i can activate it in modbrowser but it just doesnt show up at all ingame
thanks in advance for any help