Ahriman
Tyrant
Fair point. Apologies, I missed that.andrewlt and I were talking about Machinery. He thought they boosted Lumbermills. I provided the correct information.
?You're assuming that we have Physics.
You can get physics as easily as you can get machinery.
I would get physics instead of machinery unless I were England or China or had little iron.
Wha?In that case, there isn't anything all that wrong with Musketmen, since you can use them and it appears to count as a "reasonable strategy," since I can win with them on Prince.
Or did you mean that some other way?
Being able to win with something doesn't mean its balanced, or that using it is a good strategy.
I'm saying that currently muskets are inferior, and so we need to tweak the game to make them better.
Able to win with != well-balanced.
Basically anything that works on Immortal or Deity will work on lower difficulty. [only exception is strats that require AI players to have a lot of gold]You are assuming that anything that works on Immortal or Deity is the only thing that matters and that we ought to concentrate talk on that.
We should analyze balance discussions at the point where the game can actually be difficult. And try and make other changes (eg AI improvements) that will make the game difficult on difficulties below Immortal too.
Prince is the level where the AI has no advantages. It is nonsense to somehow assume that it is therefore somehow the level where most people will play, or where balancing needs to take place. The AI isn't good enough to make Prince a decent challenge.
Uhh... you're suggesting the game should be balanced around people who can't figure out how to build a library or assign specialists? They can learn.This requires you to research Writing, then build Libraries, then be aware of specialists, then be aware of Great Scientists and what they do, and then schedule their appearance with timely Specialist allocation, while also making sure you have enough food or cities that you don't cripple yourself massively.
It is easy for you, and it is easy for me, but we are both Civ veterans, and we know much of how this is supposed to work.
There is nothing on lower difficulties which will make it less powerful. The AI getting lower bonuses doesn't somehow make my rifles weaker.It's a more powerful way on Immortal and Deity. I don't believe you play enough on the lower diff levels to say that it's more powerful at those settings.
If you're at gunpowder, you can afford the 2 turns it will take you to get calendar and trapping.Got Calendar from a ruin several times. You don't need to backfill it if you already have it. Beelining to Gunpowder or Rifling, the tech situation can also be variable. Perhaps you needed to tech Calendar because those were your primary luxury sources. Maybe you were primarily Camp+Mining, so you don't have Calendar.
You're not going to have any advanced techs from ruins in any normal game.
There are a few fringe random sources, but in the vast majority of cases, you control the vast majority of your tech progress, so its foolish to treat it as if it were something outside your control.