Lord Chambers said:I really don't see what all you guys have to build so much of that you don't have time to build units.
With few exceptions, you will have cities where commercial production is miniscule. These cities aren't worth build banks, markets, and libraries in. So then, you have them build units for the rest of your cities.
Furthermore, I recently played a game as Financial/Expansive on Prince where I kept the slider as much on the science as possible. Even with, in theory, the most speedy research bringing me new buildings to build, I reached rifling and pretty much had nothing to build but Redcoats with which I took over the world.
So in conclusion, I really don't understand how you (1)accumulate any money to upgrade with, since science is so much more valuble, or why (2)ya'll have such pressing buildings to build in your cities that you don't run out of things to build around the industrial revolution, or have cities where building military units is the only thing worthwhile. Short of being threatened, I don't see where upgrading makes sense.
Are you playing a mod? It sounds like you have the mod that makes production normal speed but the tech rate is epic speed. If that's not the case I don't know how you can possibly run out of stuff to build in your cities.