A small question/suggestion to the author : do you know the Endless games (Endless Space and Endless Legend), if "yes" do you think it is possible to implement some element of their great interface (the right click thing in particular)?
Since you are so good at modding, I got a question: Is it possible to turn off movement/combat animations during AI turns? I want to see my animations only but i want fast AI turns.
What kind of highlighting are you considering?
Done!
http://steamcommunity.com/sharedfiles/filedetails/?id=336502042
Also, uploaded new version with multiple trade route fix + hotkey
Looking through this LUA file, I notice they actually have a sort by science yield function but commented out. Another piece of clue that this game was rushed out the door.
Anyway, I noticed one thing and not sure if it's intended or a bug, but I had two trade convoys up for renewal in one turn and there were two auto-renew icons (with two different previous route cities).
I did a quick fix for more sorting options, edited at line 206 - 212 and 303 - 327.
To add more trade route sorting options replace ChooseInternationalTradeRoutePopup.lua and ChooseInternationalTradeRoutePopup.xml in: <steam dir>\steamapps\common\Sid Meier's Civilization Beyond Earth\assets\UI\InGame\Popups
@IphStich feel free to include that in your dlc if it is useful =)
Sorry, as mnf said, this mod is intended to be a purely interface mod, with no changes to the actual gameplay.Is it possible to add a choice of 1 trade route per city, reduced yield, no auto plant trade route (as in "better trade" mod) with this? I'd like to at least get a HoF record for my games and maybe even achievements from my game to at least get SOME reward out of the game. And as it stands now, this and "better trade" mods are the 2 essentials that would make me come back and play before patches start rolling.
That's not a bad idea...On a related note. How about this change for the trade route selection list:
http://forums.civfanatics.com/showpost.php?p=13547679&postcount=9