v.1.61 Inflation problem

VonMonkhouse

Chieftain
Joined
Oct 13, 2005
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4
When I was having money problems I went to the Financial Advisor to see why. It turns out I was paying 45% inflation. Has anyone else noticed this in 1.61?

47=45% of 105 (City Mantainance, 56, + Civic Upkeep, 49)
 

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At what point in the game was this? 45% is not at all implausible in the later stages under any of the patches.
 
It was in the early industrial on Prince. By the late industrial (assembly line) I was experiencing almost 60% inflation.
 
60% is not that unusual for the late industrial age to be honest, before or after 1.61. 47 gpt doesn't seem that much of a drag on your economy looking at the other numbers in the screenshot.
 
It just seems unrealistic to me. I can think of only a few periods in history that experienced that kind of inflation, and none for such an extended period of time.
 
I wouldn't put too much weight on the name "inflation". It's been made fairly clear that it's just a fudge factor put in for balance reasons, to ensure that maintenance costs increase throughout the game. It's not intended to model real life inflation, it's just a convienient name.
 
VonMonkhouse said:
It just seems unrealistic to me. I can think of only a few periods in history that experienced that kind of inflation, and none for such an extended period of time.
But the number isn't an "inflation per year" number or even per turn number. It's a number telling you how much the civic cost inflation has been since the beginning of your game.

So the cost is now 60% higher than it was 5000 years ago (for a same-sized empire). You're correct that such a low inflation is utterly unrealistic, though that's not really what you meant though. ;)
 
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