v1.61 Troops removed when gifting city to ally

The Tyrant

Prince
Joined
Mar 1, 2006
Messages
445
Not sure if this was intended or not, but I don't see a rational reason for it.

When you gift a city to an ally (Permanent Alliance), your troops are removed from the city and moved to an adjacent tile. I understand that for most city gifts the game should check to see if you have troops there and remove them, but when you're gifting a city to your Permanent Alliance partner there is no reason for that. I gifted a recently-captured city to my ally while we were still at war with another AI, and my fortified units got bounced. I had to move them back into the city and re-fortify. The units should have remained fortified to help defend, especially since my (computer) ally didn't know I was about to gift him the city and didn't have a lot of units nearby to be able to defend with.

"Okay, guys, come out of those foxholes and fill them before the change-of-command ceremony. Destroy all fortifications and fall in for the parade. Okay, the parade is over. Go dig those foxholes again." Agh!
 
I would classify it as a bug since, in another game, my troops were not removed from a city when I gifted the city to a non-ally. I had open borders with the other civ, but was not allied with them. My troops weren't removed. Now, if my troops aren't removed when gifting a city to a non-ally but they are removed when gifting to my ally, that's a bug. Or at least an "unintended" feature.
 
I agree. Troops should not be removed. Surely you should have the choice to remove them or not.

In fact, why are troops removed at all? Doesn't seem to be any purpose in this.
 
Zombie69 said:
Not a bug. This is obviously an intended feature.

heh, if you gift a city to a civ you have open borders with, but not PA, your units in the city are NOT removed.
So... this is obviously NOT an intended feature but a bug.
 
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