P pawwh98 Chieftain Joined Nov 3, 2005 Messages 27 Apr 10, 2012 #1 In my trade opportunities window, wrong icons are shown for the attitude of other civilizations:
Thalassicus Bytes and Nibblers Joined Nov 9, 2005 Messages 11,057 Location Texas Apr 10, 2012 #2 Thanks for reporting this. I think I've fixed it for v146. Firaxis designed this part of the game in a confusing way. Their code reads: g_pPlayer:GetApproachTowardsUsGuess(iPlayerLoop) Click to expand... There's no indication of which player is which. I assumed it reads: "Get their opinion of us." them:GetApproachTowardsUsGuess(us)That makes sense, right? It appears that the programmer used ambiguous names and wrote the function backwards. It actually works like:"For us, get the opinion from them." us:GetApproachTowardsUsGuess(them)It's hard to figure out a way to say that in English!
Thanks for reporting this. I think I've fixed it for v146. Firaxis designed this part of the game in a confusing way. Their code reads: g_pPlayer:GetApproachTowardsUsGuess(iPlayerLoop) Click to expand... There's no indication of which player is which. I assumed it reads: "Get their opinion of us." them:GetApproachTowardsUsGuess(us)That makes sense, right? It appears that the programmer used ambiguous names and wrote the function backwards. It actually works like:"For us, get the opinion from them." us:GetApproachTowardsUsGuess(them)It's hard to figure out a way to say that in English!