A_Hamster
Small Furry Animal
- Joined
- Dec 20, 2007
- Messages
- 627
@Deon: re: Acolyte. Yes, that's it. Nicely done. The reason I wanted the female pirate settler head was because my personal image of Gaian empaths has them dressed like Greek goddesses with their hair piled high, and the female pirate has that kind of elaborate hairdo. However, that's just a matter of taste, and the empath in the original SMAC wonder movie wears her hair loose. However, if it's not too complex, one last change to the unit: could you add a forest green hem to her skirt, like in the button art?
As for other units, the look of these Ideologues is a bit off, but perhaps you can fix that. Maniac says we need a new Great Doctor, these could be used as a base. (The body: that helmet is ... awkward looking.)
Song of the Moon Ideologues http://forums.civfanatics.com/downloads.php?do=file&id=5422
@Maniac
re: Great Doctor and Solar Power Transmitter (SPT). Okay. Perhaps for the SPT, we could use Woodelf's satellite, but with a change of texture. (Real solar panels are black for functional reasons, not aesthetics.)
Yes, it's a good match with his changes.
GarretSidzaka also made this Space Infantry. I considered it, but since it takes the Chinese cannoneer animations from the Warlords Genghis Khan mod, rejected it. To make it easy, it seemed best to keep my suggested units all BtS or Vanilla related. It also looks awkward when firing, although it does make sense if the unit is using some kind of mortar.
Don't worry about the suggested name change; it's just a matter of taste. Helion is too much like "hellion" for me, so I think "thug" rather than "soldier". "Inferno Gunner" makes more sense if one uses Zerver's Plasma bolter. I'll just change the name in my own copy.
If the drop pod animation is not feasible, how about a jump pack animation instead?
Oh, yes, are the AX factions supposed to show up later in the game, or are they not yet activated?
Anyway, I'm going to play my second game of Planetfall. Hopefully I can provide more meaningful feedback, now that the initial learning curve is past.
As for other units, the look of these Ideologues is a bit off, but perhaps you can fix that. Maniac says we need a new Great Doctor, these could be used as a base. (The body: that helmet is ... awkward looking.)
Song of the Moon Ideologues http://forums.civfanatics.com/downloads.php?do=file&id=5422
@Maniac
re: Great Doctor and Solar Power Transmitter (SPT). Okay. Perhaps for the SPT, we could use Woodelf's satellite, but with a change of texture. (Real solar panels are black for functional reasons, not aesthetics.)
Ah, sorry. Got the names mixed up, it should be DreadnoughtThe Next War mod doesn't have a Leviathan unit.![]()
*Nod* Will you be putting in Transcendence, like in SMAC?That's a remnant for an old idea for a victory condition. I'll remove the Lagrange Points.
I like the Acolyte.I've put it in the game with Deon's new texture.

Yes, I know, which is why it wasn't my first choice. Maybe as a base for Deon or other modelers to work from?The Helion is a flame/plasma/whatever thrower. As a consequence its weapon should have an animation like the flamethrower, and neither GarretSidzaka's Space Soldier or Zerver's Plasma Bolter fits.
Generally speaking (that is, without thinking in terms of a specific unit use), I like the helmet of GarretSidzaka's space soldier, but its weapons are rather silly. I mean... some sort of sword??
GarretSidzaka also made this Space Infantry. I considered it, but since it takes the Chinese cannoneer animations from the Warlords Genghis Khan mod, rejected it. To make it easy, it seemed best to keep my suggested units all BtS or Vanilla related. It also looks awkward when firing, although it does make sense if the unit is using some kind of mortar.
Apparently it uses custom Janissary animations, which are included in this download. It also has a custom sound. He does include the instructions for where to put all the changes (if I'd downloaded that first, maybe I could have gotten it to work.)I like the look of the Plasma Bolter, the weapon and the colour scheme of the texture, but I can't get it to work either. Scene Viewer crashes when I try to open the file. I suspect one of the problem is that Zerver only made a shadernif model. The second problem is, as pointed out by many in that unit's thread, that the texture is MUCH too large. The third (minor) problem is the Russian flag on the uniform.
Don't worry about the suggested name change; it's just a matter of taste. Helion is too much like "hellion" for me, so I think "thug" rather than "soldier". "Inferno Gunner" makes more sense if one uses Zerver's Plasma bolter. I'll just change the name in my own copy.
I don't know. Are lots of textures for a single unit bad?A question though. Are all those texture really used by the unit?? There are no less than 18 included in the download. Added up that's just as bad as the huge texture used by the Plasma Bolter.
If the drop pod animation is not feasible, how about a jump pack animation instead?
Oh, yes, are the AX factions supposed to show up later in the game, or are they not yet activated?
Anyway, I'm going to play my second game of Planetfall. Hopefully I can provide more meaningful feedback, now that the initial learning curve is past.