Pre-flight 670 AD Well here I am a hundred years later. Im glad we have Oddible since this has been the Andvruss-Bugsy-Ville game, and we just skipped andvruss.
We have five horsemen that need to be upgraded and not enough cash with knights costs 120G each
ouch! Checking the other civs, every one is poor. No cash to be gotten there.
I upgrade one knight. I might be able to launch the war late in this set of turns. We presently have an average military compared to Austria.
The Temple of Artemis has made us culturally strong. Well hold off getting Education as long as possible.
IBT Palenque: Galley=>Galley
Tikal: Med Inf=> Knight
Lagartero: Duct=> Market
Lazapa: Library=>Barracks
1. 680 AD At least we have a ton of Med Inf. We can probably start the war as soon as most of the Med Inf get to the front. Send a suicide galley towards the Byzantines.
IBT Chichen: Med Inf=> Knight
Calakmul: Worker=> Worker
Galley sinks.
2. 690 AD Marching to the front.
3. 700 AD Our galley has a pink boarder! [dance] Well be there next turn. Well upgrade one more horse next turn and then the war will begin. Chemistry comes in next turn.
IBT Chemistry is researched. Select Metallurgy due in 14 at 50% science. That puts us at +82 gpt. A combination of cash and science.
Palenque: Galley=>Library
Yax: worker=> worker
Bonampak: Galley=> Trebuchet
Kaminal&%$#: Library=> Duct (I hate these city names!)
The east wing of the palace gets a second story.
4. 710 AD Meet the Inca. Smoke-Jag is polite. They have 9 cities, 13G, and are down Theology and Gunpowder.
Send another galley across towards Byzantine.
Upgrade a horse for 120G. Time for war.
IBT Smoke asks us to leave. Sure.
Arnhem: Med Inf=> Court
Calakmul: worker=> worker
5. 720 AD Declare war on Austria.
@ Villach: 4/4 knight kills 3/3 spear (-2hp)
4/4 knight kills 3/3 spear (-2hp & promotes)
4/4 horse kills 3/3 spear (-1hp)
4/4 horse AC kills 3/3 Archer (-1hp) and Villach joins the Mayan Republic. Two resisters. I start a courthouse, since we automatically get a temple.
@ Klagenfurt: 5/5 AC kills 4/4 spear (-1hp) Interesting - an AC is 5/5, but still considered a veteran.

5/5 AC kills 4/4 spear (no loss)
5/5 AC retreats from 3/3 spear (-1hp)
5/5 AC kills 3/3 sword (no loss) and Im out of units with just the wounded spear on top.
Im going to send all the mounted units to the eastern part of the front and all the ground units to the west. The idea is to divide Austria in two with the Med Inf and clean up the eastern portion with mounted units.
IBT On the Austrian counter our JT goes 2 for 2 killing a sword and enslaving another.
Chichen: Knight=> Knight
Amsterdam: Musket=> Musket
Copan: Knight=> Knight
We get a second story on the west wing.
6. 730 AD Austria now has pikes.
@ Bruck: 5/5 AC retreats from 3/3 Pike (-1hp)
5/5 AC killed by 3/3 spear (-1hp)
4/4 Med Inf killed by 3/3 Pike (-1hp)
5/5 AC kills 2/3 pike (no loss)
5/5 AC kills 2/3 spear (no loss)
4/4 Med inf kills 2/3 spear (no loss). Bruck is captured along with three slaves. Four resisters.
@ Klagenfurt: 5/5 AC kills 3/3 Pike (-2hp)
5/5 AC retreats from 3/3 spear (-1hp)
3/5 kills 2/3 spear(-1hp) Klagenfurt falls and two slaves are captured. Three resisters. Another slave is captured outside town.
Outside Bruck: 4/4 horse kills 3/3 spear (-1hp)
Outside Klagenfurt: 4/4 Med Inf kills 3/3 sword (redlined)
IBT The counter this time is one Med Inf who is flawlessly defeated at the gates of Landeck
Yax: worker=>Library
Quirgua: Musket=> musket
Resistance ends in Klagenfurt. A galley sinks.
7. 740 AD For some unknown reason the food shipment to our new Austrian cities has been lost. The logistics commanders job is threatened if he doesnt feed those people within the next 10 turns!!
Manuever to the next city in the west.
@ Landeck: 4/4 Med Inf kills 5/5 Spear (redlined)
4/4 Med Inf kills 3/3 spear (-1 hp) Landeck is captured along with three slaves and a catapult.
Outside Landeck: Cat injures spear.
4/4 Med Inf kills 3/3 sword (-2hp & promotes)
4/4 Med Inf kills 2/3 spear (no loss)
Outside Villach: 4/4 horse killed by 3/3 pike (redlined & promoted)
4/4 horse kills 2/4 pike (redlined)
There are two more cities in the west. I think I will try and take those and then bring Chucky to the peace table.
IBT We go 3 for 3 during the counter. Austria loses a med inf, an archer, and a spear. There is a large force coming out of Austria towards us though. Details to follow.
Calakmul: Worker=> worker
The palace gets a fourth story on the main house.
8. 750 AD Five swords, an archer and a med inf are in the counter attack force now in view.
@ Wiener Neustadt: 5/5 AC kills 3/3 spear (-1hp)
5/5 AC killed by 3/3 spear (redlined & promoted)
3/3 Med Inf kills 2/4 spear and Wiener falls. No resisters.
The Austrians refuse our envoy. So sad, too bad.
After action Report: Ill stop at 750 AD to put us back on the natural turn rotation.
There are several mounted units that could attack Weiz next turn. We have almost accomplished all our goals for this war. It will be up to Ville on whether we will want to continue the war or get peace.
Save:
http://www.civfanatics.net/uploads6/VB2,_750_AD.SAV
Ville is up
Oddible on deck