JSMCAG
King
- Joined
- Oct 26, 2009
- Messages
- 780
But per civ doesn't make sense either. They say how you have two per city. But if you have ten cities, you'll have less than two per city. How do they decide which cities don't get two?
I don't think it's 9 per city either, though, since I think the East India Company is partially credited for the total number and that might be city specific.
Uh?

You have on your disposal X number of trade routes you can have. Each trade route can start in any of your cities (just "rebase" the caravan/cargo ship there), and they can go to whatever other city they can reach.
There's really nothing more to it than this... It seems pretty obvious, really.

It's kinda similar to Strategic Resources even. If your civilization has 5 Iron, then any city can build swordsmen. Once you ran out of iron, you can no longer build more swordsmen.
Likewise, with ITRs, if you have a max of 5 ITRs, then you can establish ITRs from any city. Once you ran out of avaiable ITRs, you can no longer establish new ITRs...