Viregel
, The Rt. Hon.
So if two people play as Venice, one of them could be playing with 'the Most Serene Trading Republic of Pyongyang'?![]()
I want that civ in my game now. Don't ask questions, someone just mod it.
So if two people play as Venice, one of them could be playing with 'the Most Serene Trading Republic of Pyongyang'?![]()
http://steamcommunity.com/sharedfiles/filedetails/?id=132616124I want that civ in my game now. Don't ask questions, someone just mod it.
And when talking about Huns + Venice, from where will the huns pick additional city names? Non present civs?
Presumably, you're going to be stuck buying units in your puppets till you can retake Venice.
I still maintain there's no reason not to give Venice a city-list to avoid this problem.
BTW, is it possible to give the Huns a city list without my game counting as a mod so I don't get game achievements?
- True, but you can be at war with one civilization, and trade with another...
- Amounts of religion pressure from trade routes are rather low. Not decisive, at least. It's easier to spread religion via missionaries, and maintain via trade routes
- Same here, and works in two ways.
- Some City states. As well as some civs
More I think about Venice more I like idea of diplo victory to be honest.
While I'm not wild about another European civ, and though I think Venice is an odd choice (other civilizations are arguably more 'deserving,' even in over-represented Europe), I can't deny that I find Venice compelling.
While I think the UU's should have been better thought out (and am I the only one that thinks it odd that Venice is one of only two civs this expansion to get two UUs?), I understand that the Merchant of Venice is necessary due to how it synergizes with the UA. The Great Galleass, on the other hand, is just silly (especially the name-I'd be more okay with it if they had thought up a better name). I'll be pleased if it at least has some sort of promotion that carries over on upgrade, but I don't think it does.
In any case, my favorite social policy tree in the game is Tradition, and I enjoy civs that work well with Tradition the most (such as Ethiopia). With Great Engineers and the Hanging Gardens (my favorite Great Person and one of my favorite Wonders) tied in with Tradition, I love it even more.
I can see myself having a blast with Venice for this reason. I enjoy creating a small, highly developed nation. Nothing pleases me more than out-scoring and generally out-performing a sprawling, ICS nation.
Definitely looking forward to rolling Venice, ensuring I start on a well appointed coastline, going down the Tradition, Commerce, and Exploration trees, and creating a highly-developed commercial and naval superpower.
I also visited Venice several years ago, so perhaps I'm a bit biased in that regard. It was such a unique city.
On that note, I'm crossing my fingers that Venice, since it can only found the city of Venice, will at least get a special city graphic, replete with little canals, something that would blend well with a coastline (I also hope that they hard code Venice to start on a coastline if a coastline is available).
While I'm not wild about another European civ, and though I think Venice is an odd choice
... I really don't get why so many people are complaining about Venice (or the Shoshone or any other Civ for that matter) for what it can't (supposedly) do, or do well enough by their standards. "Victory condition X is near impossible!", "How am I gonna get enough of X yield?", "If I do that then it will hinder my chances of doing this." Well, this is the whole point, isn't it?...
Although an interesting choice, I don't like that the civ that speaks Italian gets called Venice.
we don't program it so Bismarck rules over Prussia or the Prussian civilization, he rules the GERMAN civilization. In all that's why for me making the Italian choice Venice and the Latin choice Rome, that's why it hurts.