Dresden
Emperor
- Joined
- Jul 10, 2008
- Messages
- 1,081
Thanks glider. I will definitely add the CvPlayerAI::AI_playerCloseness and CvTeamAI::AI_startWarVal changes but I'm not so sure about the CvCityAI::AI_cachePlayerCloseness change. I can see some logic in the current implementation (Big cities considered a larger threat than small cities) and since it's not so obvious of a bug I'm not sure I want to put it in the unofficial patch.