Kalimakhus
Emperor
- Joined
- May 8, 2007
- Messages
- 1,249
@Zappara
You may give dogs units flanking attack then. May be against archers.
You may give dogs units flanking attack then. May be against archers.
Because Dogs are known for the intelligence required to flank archers?
I heard of the Dogs of war, but still.
I've reported this already to RevDCM team - it's part of Revolution sdk files.Version 2.62:
- Just got this message: "The %s have decided to give up their independence and join the %s!"
no idea why the %s weren't resolved. Unfortunately I am not able to see now whom was joined. The nation giving up their independence is easy to see as a "got destroyed" message is following this event.
Seems very unstable in multiplayer. I'm getting a lot of OOS and CTD. Sometimes even quitting the game makes it crash.. Last playable version for me was 2.6beta. Something I should do or disable? disabling all rev stuffs make it a bit more stable but I keep getting OOS every 5/15 turns or so.
Any idea?
thanks.
Posting logs might help me identify the cause for those OOS errors. By the way, have you tried regular RevolutionDCM 1.0 in multiplayer mode? If there's OOS with it as well, then it would indicate that some of the new changes in it are causing the errors. If no OOS with it, then it can be narrowed down to BUG mod and/or RoM's own python sections.Zap, please let me know if there is anything I can do to help resolve these errors.
where did the advance combat info ui go
i read the patch notes but did see if it was turned off r something
ty
Posting logs might help me identify the cause for those OOS errors. By the way, have you tried regular RevolutionDCM 1.0 in multiplayer mode? If there's OOS with it as well, then it would indicate that some of the new changes in it are causing the errors. If no OOS with it, then it can be narrowed down to BUG mod and/or RoM's own python sections.