The events are a revdcm problem. Check their theard here.
does that mean that Zap has no control over Events within the RoM mod? they are a pure revdcd thang?
then i will bring the beatdowns their way!
The events are a revdcm problem. Check their theard here.
does that mean that Zap has no control over Events within the RoM mod? they are a pure revdcd thang?
then i will bring the beatdowns their way!
What speed?
There have been adjustments for the various speeds like Epic, Marathon, etc..
JosEPh
Could the money earned from trade caravans be turned down as well, I always run a failing economy at the start and just keep churning out the caravans turn after turn raking in the cash. Makes it pretty one sided.
I'd much rather have AI build them. AI knows how to use caravans but it never builds one (he does sometimes get great person trader but that is not built unit). If someone could fix that, AI difficulty would skyrocket from income it would earn. And it would be on even terms with player so caravans wouldn't feel like exploit.
Flood plains can be a boost to the AI as well. In my game I have 2 AI's that expanded quickly and are becoming superpowers. This adds to the difficulty and fun but it would be good to have more control over how frequent the flood plains are.