23 SCREEN TURNED ON
Disabling Map Tab
Disabling Player Tab
Enabling Map Tab
WB brush selected, iList=0, iIndex=2, type=3
PY:City Amsterdam was lost by Player 25 Civilization Dutch Nation
PY: Revolt - Not conquest, reducing rev index increase from 50
PY: Revolt - Loss of Amsterdam by Dutch Nation (0 bConq): 23 rev idx change
PY:City Acquired Event: Amsterdam
PY: Revolt - Acquisition of Amsterdam by Egyptian Empire reduces rev indices by -24
PY: Revolt - New rev idx for Amsterdam is 250
PY: Loading revolution data
PY

layer 25 Civilization Dutch Nation Unit Grenadier was killed by Player 2
PY

layer 25 Civilization Dutch Nation Unit Grenadier was killed by Player 2
PY

layer 25 Civilization Dutch Nation Unit Grenadier was killed by Player 2
PY

layer 25 Civilization Dutch Nation Unit Longbowman was killed by Player 2
PY

layer 25 Civilization Dutch Nation Unit Longbowman was killed by Player 2
PY

layer 25 Civilization Dutch Nation Unit Worker was killed by Player 2
PY

layer 25's alive status set to: 0
Rev - Dutch Nation are dead, 1 cities lost, 1 founded a city
Rev - Dutch Nation were minor civ
load_module CvRandomEventInterface
PY:Thebes has grown
PY:City Asyut's culture has expanded
PY: Revolt - The Maya Kingdom is in anarchy!
PY: REVOLT - Gaziantep (Maya Kingdom) is over 900 warning threshold in year 1957!!!!
PY: REVOLT - Byblos (Greek Empire) has decided to launch a revolution with index 1633 (37 local) and odds 49.0 in year 1957!!!!
PY: REVOLT - Factors effecting timing: Bad local, Starvation, Very Neg events,
PY: Revolt - Pi-Ramesses is in the area, joining revolution
PY: Revolt - Violent due to Unhappiness
PY: Revolt - Revolution in homeland
PY: Revolt - Capital or majority of cities in violent revolution!
PY: Revolt - Demanding change in leader from Alexander
PY: Revolt - Switching from leader type 1 to 35 (Pericles)
PY: Revolt - Looking for revolution worthy civ in Byblos
PY: Revolt - Reincarnation Byblos's rev civ, the Arabian Rebels
PY: Rev - NOT giving rev all of Biology
PY: Rev - NOT giving rev all of Steam Power
PY: Revolt - Revolutionary's religion set to Hinduism
PY: Revolt - 2 cities in revolution, buyoff cost -1
PY: Revolt - Potential new leader: Pericles
PY: Revolt - Approval rating (initially 56) adjusted due to 2 of 3 cities revolting
PY: Revolt - Odds are 20
PY: Revolt - Adjusted approval rating is 39
PY: Revolt - Making AI choice on leader change
PY: Revolt - Processing revolution
PY: Revolt - Byblos has now revolted 2 times
PY: Revolt - Pi-Ramesses has now revolted 1 times
PY: Revolt - Player clings to power
PY: Revolt - Arabian Rebels's Extra Attitude towards Greek Empire now -5
PY: Revolt - Stored revolt spawn data for rev player 17, revolt against player 8 idx 3
PY: Revolt - Completed processing revolution
PY:Aksum has grown
PY

layer 24 Civilization Carthaginian Rebels of Bursa Unit Longbowman was killed by Player 12
PY

layer 12 Civilization Empire of Germany Unit Grenadier was killed by Player 24
PY: REVOLT - Antium (Sumerian Empire) is over 900 warning threshold in year 1957!!!!
PY:Antium has grown
PY

layer 21 Civilization Japanese Nation Unit Grenadier was killed by Player 14
PY: Revolt - Found launchable revolt spawn data for player 17, starting spawn against player 8 idx 3
PY: Revolt - Spawning revolutionaries for 2 cities in Greek Empire
PY: Revolt - Cities in revolt: Byblos, Pi-Ramesses,
PY: Revolt - Setting new rebel player alive
PY

layer 17's alive status set to: 1
PY:Names - player is rebel
PY: Name - Setting civ name for new civ to Arabian Rebels
PY: Revolt - The Arabian revolutionaries declare war and start a revolution against the Greek Empire!
PY: Revolt - Giving rebels 49 espionage points against motherland
PY: Revolt - Spawning Arabian revolutionaries!!!
PY: Revolt - In Byblos, with rev idx 1633 (37 local)
PY:Rebel: Can build Guard dogs
PY:Rebel: Owner has 4 Heavy Swordsman
PY:Rebel: Can spawn from owner Heavy Swordsman
PY:Rebel: Can spawn from owner Heavy Swordsman
PY:Rebel: Can spawn from owner Heavy Swordsman
PY:Rebel: Outdated unit in Area Heavy Swordsman
PY:Rebel: Can spawn outdated unit from Area buildable Heavy Swordsman
PY:Rebel: Can build Heavy Swordsman
PY:Rebel: Owner has 1 Maceman
PY:Rebel: Outdated unit in Area Maceman
PY:Rebel: Can spawn outdated unit from Area buildable Maceman
PY:Rebel: Can build Maceman
PY:Rebel: Owner has 7 Grenadier
PY:Rebel: Can spawn from owner Grenadier
PY:Rebel: Can spawn from owner Grenadier
PY:Rebel: Can spawn from owner Grenadier
PY:Rebel: Can spawn from owner Grenadier
PY:Rebel: Can spawn from owner Grenadier
PY:Rebel: Outdated unit in Area Grenadier
PY:Rebel: Can spawn outdated unit from Area buildable Grenadier
PY:Rebel: Can build Grenadier
PY:Rebel: Owner has 3 Longbowman
PY:Rebel: Can spawn from owner Longbowman
PY:Rebel: Outdated unit in Area Longbowman
PY:Rebel: Can spawn outdated unit from Area buildable Longbowman
PY:Rebel: Can build Longbowman
PY:Rebel: Can build Crossbowman
PY:Rev - Comp has 4 Heavy Swordsman (att)
PY:Rev - Comp has 7 Grenadier (att)
PY:Rev - Comp has 3 Longbowman (def)
PY:Rev - Best defender set to Longbowman
PY:Rev - Best counter unit set to Longbowman
PY:Rev - Best attack set to Grenadier
PY: Rev - Found 4 plots out of 7 checked
PY: Revolt - Repeat revolution, increasing enlistment
PY: Revolt - Population modifier: 0.781 on eff pop 4.64 (4)
PY: Revolt - New method from pop: 1.81, from troops: 1.06, total: 3
PY: Revolt - Revised enlistment: 3, num defenders nearby: 2
PY: Revolt - Owner keeps control of Byblos (64,22), revs spawning at 64,23
PY: Revolt - City occupation timer set to 6
PY: Revolt - Spawning 3 units for city of size 4
PY: Revolt - Outside of Byblos, spawned Grenadier 64,23 245778
PY: Revolt - Outside of Byblos, spawned Heavy Swordsman 64,23 253967
PY: Revolt - Outside of Byblos, spawned Grenadier 64,23 262156
PY: Revolt - Heavy Swordsman starting with Commando promotion
PY: Revolt - Scout spawned outside Byblos
PY: Revolt - Byblos reinforcement counter set to 2
PY: Revolt - In Pi-Ramesses, with rev idx 765 (23 local)
PY:Rebel: Can build Guard dogs
PY:Rebel: Owner has 4 Heavy Swordsman
PY:Rebel: Can spawn from owner Heavy Swordsman
PY:Rebel: Outdated unit in Area Heavy Swordsman
PY:Rebel: Can spawn outdated unit from Area buildable Heavy Swordsman
PY:Rebel: Can build Heavy Swordsman
PY:Rebel: Owner has 1 Maceman
PY:Rebel: Can spawn from owner Maceman
PY:Rebel: Outdated unit in Area Maceman
PY:Rebel: Can spawn outdated unit from Area buildable Maceman
PY:Rebel: Can build Maceman
PY:Rebel: Owner has 7 Grenadier
PY:Rebel: Can spawn from owner Grenadier
PY:Rebel: Can spawn from owner Grenadier
PY:Rebel: Outdated unit in Area Grenadier
PY:Rebel: Can spawn outdated unit from Area buildable Grenadier
PY:Rebel: Can build Grenadier
PY:Rebel: Owner has 3 Longbowman
PY:Rebel: Can spawn from owner Longbowman
PY:Rebel: Can spawn from owner Longbowman
PY:Rebel: Outdated unit in Area Longbowman
PY:Rebel: Can spawn outdated unit from Area buildable Longbowman
PY:Rebel: Can build Longbowman
PY:Rebel: Can build Crossbowman
PY:Rev - Comp has 4 Heavy Swordsman (att)
PY:Rev - Comp has 7 Grenadier (att)
PY:Rev - Comp has 3 Longbowman (def)
PY:Rev - Best defender set to Longbowman
PY:Rev - Best counter unit set to Longbowman
PY:Rev - Best attack set to Grenadier
PY: Rev - Found 3 plots out of 8 checked
PY: Revolt - Population modifier: 0.316 on eff pop 4.62 (5)
PY: Revolt - New method from pop: 0.73, from troops: 1.98, total: 3
PY: Revolt - Revised enlistment: 3, num defenders nearby: 7
PY: Revolt - Owner keeps control of Pi-Ramesses (60,5), revs spawning at 61,4
PY: Revolt - City occupation timer set to 3
PY: Revolt - Spawning 3 units for city of size 5
PY: Revolt - Outside of Pi-Ramesses, spawned Longbowman 61,4 278535
PY: Revolt - Outside of Pi-Ramesses, spawned Grenadier 61,4 286726
PY: Revolt - Outside of Pi-Ramesses, spawned Grenadier 61,4 294917
PY: Revolt - Pi-Ramesses reinforcement counter set to 2
PY

layer 8 Civilization Greek Empire Unit Heavy Swordsman was killed by Player 17
PY

layer 8 Civilization Greek Empire Unit Heavy Swordsman was killed by Player 17
PY:City Byblos was lost by Player 8 Civilization Greek Empire
PY: Revolt - Loss of Byblos by Greek Empire (1 bConq): 140 rev idx change
PY:City Acquired Event: Byblos
PY:Rev - Byblos, captured by former rebel identity: Arabian Rebels (2)!
PY: Rev - Culture set to 66
PY: Revolt - Acquisition of Byblos by Arabian Rebels reduces rev indices by -120
PY: Revolt - New rev idx for Byblos is 350
PY: Revolt - Accelerating reinforcement in Pi-Ramesses
PY:City Acquired and Kept Event: Byblos
PY: Revolt - Assyrian Republic changing civic option 0 from Universal Suffrage to Despotism
PY: Revolt - Increasing effect for cities with high Location, Colony, Nationality, factors
PY: Revolt - Assyrian Republic changing civic option 2 from Tribalism to Emancipation
PY: Revolt - Increasing effect for cities with high Colony, Nationality, factors
PY: Revolt - Assyrian Republic changing civic option 3 from Mercantilism to Free Market
PY: Revolt - Assyrian Republic changing civic option 5 from Private Healthcare to Gov. Funded H.C.
PY: Revolt - Avg net effect for Assyrian Republic: 30
PY:Names - player is in despotism
PY: Name - Setting civ name due to civics to Assyrian Empire
PY: REVOLT - Aachen (Holy Roman Nation) is over 900 warning threshold in year 1957!!!!
PY: Revolt - Setting civics for Arabian Rebels
PY: Revolt - The Japanese Nation have way more troops than citizens
PY:Rev - Player 23 (Celtic Rebels of Uruk) is a homeless rebel
PY:Rev - Arabian Rebels (17) is a rebel against teams 8,
PY:Rev - Celtic Rebels of Uruk (23) is a rebel against teams 4,
PY:Rev - Carthaginian Rebels of Bursa (24) is a rebel against teams 4,