[to_xp]Gekko
QCT junkie
Well, I just froze animations and had crash 3 turns into industrial era.
I did, however, notice a most curious and strange thing: with animations frozen, Early Destroyer units when at rest (i.e., sentry, fortified, or even just when another unit is selected) revert to the (I believe) vanilla Destroyer model. So, if you select the unit it displays the RoM E.D. model, and as soon as you select something else it reverts to the vanilla destroyer. This was not noticeable until I froze animations.
On another note, I'd just like to point out that I love and hate RoM (+ all nifty addons from Kal) with a passion. It's the only way I enjoy trying to play CivIV anymore, but I've only managed to win one game (2.2 before RevDCM+Bug was patched) without the dreaded CTD. I keep trying to play the game with this mod, I don't care for vanilla or any other megamods, but it's become so frustrating because of CTDs that I actually registered for these forums after lurking for the last several Civ games just to weigh in on the issue.
yes, Rom DOES have a problem with frozen animations turned on, I'm pretty sure it is caused by ethically diverse units. I noticed it when I played with the zulus with frozen animations... my settler/worker would be black-skinned when selected, but would go back to the regular settler/warrior avatar after being de-selected. dunno if it may be the cause of the late-game CTDs, but worth checking...