It was mentioned that the victory conditions could use some work. I don't know if this is true, most often I don't finish a game anyway, because there is a new patch, or I just loose.
But I remember there was once a modmod, that enabled a victory condition labeled "all" or something like that, where you got points for each victory condition, that you "enabled", say if you had a cultural victory that was one point, building the Altar was another point, building any Tower was one point.
Maybe that Modmod ist not exactly the thing the Veteran Deity Winners
have in mind, but maybe, somewhere along the lines of this modmod there could be something like a global victory condition, that maybe also regards the lore (lets say, if you found the Order and then destroy the holy city of the Ashen Veil, this gives a point).
What do you think about the victory conditions? Are they good as they are, should there be something labelled "all" like in the mentioned modmod, or do you have an even better idea for improving the system?
thanks for your opinions. In case the design team already answered that, sorry for not reading it.
But I remember there was once a modmod, that enabled a victory condition labeled "all" or something like that, where you got points for each victory condition, that you "enabled", say if you had a cultural victory that was one point, building the Altar was another point, building any Tower was one point.
Maybe that Modmod ist not exactly the thing the Veteran Deity Winners

What do you think about the victory conditions? Are they good as they are, should there be something labelled "all" like in the mentioned modmod, or do you have an even better idea for improving the system?
thanks for your opinions. In case the design team already answered that, sorry for not reading it.
